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use Arc<Window>
instead of create_surface_unsafe
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parent
840529511c
commit
a7b403b0a5
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@ -1,6 +1,6 @@
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use std::sync::Arc;
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use pollster::FutureExt;
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use shipyard::Unique;
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use winapi::shared::cfg;
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use winit::{
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event_loop::ActiveEventLoop,
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window::{Fullscreen, Window},
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@ -10,6 +10,7 @@ use crate::settings::{GameSettings, FullscreenMode};
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#[derive(Unique)]
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pub struct Renderer {
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window: Arc<Window>,
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instance: wgpu::Instance,
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surface: wgpu::Surface<'static>,
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device: wgpu::Device,
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@ -17,9 +18,6 @@ pub struct Renderer {
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surface_config: wgpu::SurfaceConfiguration,
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size: PhysicalSize<u32>,
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// pub depth_texture: wgpu::Texture,
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//must be last due to drop order
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window: Window,
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}
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impl Renderer {
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@ -72,7 +70,7 @@ impl Renderer {
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None
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}
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});
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let window = event_loop.create_window(window_attributes).unwrap();
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let window = Arc::new(event_loop.create_window(window_attributes).unwrap());
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let size = window.inner_size();
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@ -91,10 +89,11 @@ impl Renderer {
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// Create a surface with `create_surface_unsafe` to get a surface with 'static lifetime
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// It should never outlive the window it's created from
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let surface = unsafe {
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let target = wgpu::SurfaceTargetUnsafe::from_window(&window).unwrap();
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instance.create_surface_unsafe(target).unwrap()
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};
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// let surface = unsafe {
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// let target = wgpu::SurfaceTargetUnsafe::from_window(&window).unwrap();
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// instance.create_surface_unsafe(target).unwrap()
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// };
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let surface = instance.create_surface(Arc::clone(&window)).unwrap();
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let adapter = instance.request_adapter(
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&wgpu::RequestAdapterOptions {
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