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@ -1,4 +1,4 @@
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use crate::IfModified;
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use crate::{IfModified, text::TextRenderer};
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use std::borrow::Cow;
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use std::borrow::Cow;
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use glam::{Vec2, Vec4, vec2};
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use glam::{Vec2, Vec4, vec2};
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@ -49,13 +49,13 @@ pub struct UiVertex {
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pub position: Vec2,
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pub position: Vec2,
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pub color: Vec4,
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pub color: Vec4,
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pub uv: Vec2,
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pub uv: Vec2,
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pub bind_texture: Option<BindTexture>,
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}
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}
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#[derive(Default)]
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#[derive(Default)]
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pub struct UiDrawCall {
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pub struct UiDrawCall {
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pub vertices: Vec<UiVertex>,
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pub vertices: Vec<UiVertex>,
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pub indices: Vec<u32>,
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pub indices: Vec<u32>,
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pub bind_texture: Option<BindTexture>,
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}
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}
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#[derive(Default)]
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#[derive(Default)]
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@ -64,7 +64,7 @@ pub struct UiDrawPlan {
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}
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}
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impl UiDrawPlan {
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impl UiDrawPlan {
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pub fn build(calls: &UiDrawCommands) -> Self {
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pub fn build(calls: &UiDrawCommands, tr: &mut TextRenderer) -> Self {
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let mut call = UiDrawCall::default();
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let mut call = UiDrawCall::default();
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for command in &calls.commands {
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for command in &calls.commands {
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match command {
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match command {
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@ -76,25 +76,21 @@ impl UiDrawPlan {
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position: *position,
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position: *position,
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color: *color,
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color: *color,
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uv: vec2(0.0, 0.0),
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uv: vec2(0.0, 0.0),
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bind_texture: None,
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},
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},
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UiVertex {
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UiVertex {
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position: *position + Vec2::new(size.x, 0.0),
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position: *position + Vec2::new(size.x, 0.0),
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color: *color,
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color: *color,
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uv: vec2(1.0, 0.0),
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uv: vec2(1.0, 0.0),
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bind_texture: None,
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},
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},
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UiVertex {
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UiVertex {
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position: *position + *size,
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position: *position + *size,
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color: *color,
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color: *color,
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uv: vec2(1.0, 1.0),
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uv: vec2(1.0, 1.0),
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bind_texture: None,
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},
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},
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UiVertex {
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UiVertex {
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position: *position + Vec2::new(0.0, size.y),
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position: *position + Vec2::new(0.0, size.y),
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color: *color,
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color: *color,
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uv: vec2(0.0, 1.0),
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uv: vec2(0.0, 1.0),
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bind_texture: None,
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},
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},
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]);
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]);
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},
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},
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@ -72,7 +72,7 @@ impl KubiUi {
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if self.draw_commands.commands == self.prev_draw_commands.commands {
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if self.draw_commands.commands == self.prev_draw_commands.commands {
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return
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return
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}
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}
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self.draw_plan = UiDrawPlan::build(&self.draw_commands);
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self.draw_plan = UiDrawPlan::build(&self.draw_commands, &mut self.text_renderer);
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self.draw_plan_modified = true;
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self.draw_plan_modified = true;
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}
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}
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