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it works
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6b33e9cdc9
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@ -15,7 +15,7 @@ use kubi_ui::{
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},
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interaction::IntoInteractable,
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UiSize,
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UiDirection, IfModified,
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UiDirection, IfModified, elements,
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};
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use kubi_ui_glium::GliumUiRenderer;
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@ -24,12 +24,15 @@ fn main() {
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let event_loop = EventLoopBuilder::new().build().unwrap();
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let (window, display) = SimpleWindowBuilder::new().build(&event_loop);
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window.set_title("Mom downloader 2000");
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let mut kui = KubiUi::new();
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let mut backend = GliumUiRenderer::new(&display);
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let font_handle = kui.add_font_from_bytes(include_bytes!("../../assets/fonts/roboto/Roboto-Regular.ttf"));
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let instant = Instant::now();
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event_loop.run(|event, window_target| {
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window_target.set_control_flow(ControlFlow::Poll);
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match event {
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@ -49,13 +52,27 @@ fn main() {
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padding: Sides::all(5.),
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align: (Alignment::Begin, Alignment::Begin),
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size: (UiSize::Percentage(1.), UiSize::Percentage(1.)),
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elements: vec![
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Box::new(Text {
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text: "Hello_world".into(),
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background: Some(vec4(0.2, 0.2, 0.5, 1.)),
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elements: elements(|el| {
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if instant.elapsed().as_secs_f32() < 5. {
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el.add(Text {
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text: "Downloading your mom...".into(),
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font: font_handle,
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..Default::default()
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});
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el.add(ProgressBar {
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value: (instant.elapsed().as_secs_f32() / 60.).powf(0.5),
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..Default::default()
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});
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} else {
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el.add(Text {
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text: "Error 413 (Request Entity Too Large)".into(),
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font: font_handle,
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color: vec4(1., 0., 0., 1.),
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..Default::default()
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});
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}
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}),
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],
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..Default::default()
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}, resolution);
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@ -160,12 +160,15 @@ impl UiDrawPlan {
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let mut layout = Layout::new(CoordinateSystem::PositiveYDown);
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layout.append(
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&[tr.internal_font(*font)],
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&TextStyle::new(&text, *size as f32, 0)
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&TextStyle::new(text, *size as f32, 0)
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);
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let glyphs = layout.glyphs();
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//let mut rpos_x = 0.;
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for layout_glyph in glyphs {
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if !layout_glyph.char_data.rasterize() {
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continue
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}
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let vidx = swapper.current().vertices.len() as u32;
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let glyph = tr.glyph(*font, layout_glyph.parent, layout_glyph.key.px as u8);
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//rpos_x += glyph.metrics.advance_width;//glyph.metrics.advance_width;
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@ -114,3 +114,16 @@ pub struct LayoutInfo {
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pub max_size: Vec2,
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pub direction: UiDirection,
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}
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pub struct ElementList(Vec<Box<dyn UiElement>>);
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impl ElementList {
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pub fn add(&mut self, element: impl UiElement + 'static) {
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self.0.push(Box::new(element));
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}
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}
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pub fn elements(f: impl FnOnce(&mut ElementList)) -> Vec<Box<dyn UiElement>> {
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let mut elements = ElementList(Vec::new());
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f(&mut elements);
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elements.0
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}
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