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disable borked cave generation
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@ -34,7 +34,7 @@ impl WorldGenStep for CaveStep {
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if noise_min > 0.5 { return }
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if noise_min > 0.5 { return }
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gen.place(ivec3(x, y, z), Block::Air);
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//gen.place(ivec3(x, y, z), Block::Air);
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}
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}
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}
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}
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}
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}
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