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https://github.com/griffi-gh/kubi.git
synced 2024-12-25 05:08:21 -06:00
init wgpu stuff
This commit is contained in:
parent
bae7af39d5
commit
bcaf011b88
7
Cargo.lock
generated
7
Cargo.lock
generated
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@ -1268,6 +1268,7 @@ dependencies = [
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"lz4_flex",
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"lz4_flex",
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"ndk 0.8.0",
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"ndk 0.8.0",
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"nohash-hasher",
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"nohash-hasher",
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"pollster",
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"postcard",
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"postcard",
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"rand",
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"rand",
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"raw-window-handle",
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"raw-window-handle",
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@ -1843,6 +1844,12 @@ dependencies = [
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"windows-sys 0.52.0",
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"windows-sys 0.52.0",
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]
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]
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[[package]]
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name = "pollster"
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version = "0.3.0"
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source = "registry+https://github.com/rust-lang/crates.io-index"
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checksum = "22686f4785f02a4fcc856d3b3bb19bf6c8160d103f7a99cc258bddd0251dc7f2"
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[[package]]
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[[package]]
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name = "postcard"
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name = "postcard"
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version = "1.0.8"
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version = "1.0.8"
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@ -15,6 +15,7 @@ hui = { version = "0.1.0-alpha.4", git = "https://github.com/griffi-gh/hui", rev
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hui-winit = { version = "0.1.0-alpha.4", git = "https://github.com/griffi-gh/hui", rev = "dd5af8b9e2" }
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hui-winit = { version = "0.1.0-alpha.4", git = "https://github.com/griffi-gh/hui", rev = "dd5af8b9e2" }
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log = "0.4"
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log = "0.4"
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wgpu = { version = "0.20", features = ["webgl"] }
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wgpu = { version = "0.20", features = ["webgl"] }
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pollster = "0.3"
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winit = { version = "0.30", features = ["android-native-activity"] }
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winit = { version = "0.30", features = ["android-native-activity"] }
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raw-window-handle = "0.6"
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raw-window-handle = "0.6"
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glam = { version = "0.27", features = ["debug-glam-assert", "fast-math"] }
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glam = { version = "0.27", features = ["debug-glam-assert", "fast-math"] }
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@ -36,6 +37,7 @@ serde_json = { version = "1.0", optional = true } #only used for `generate_visua
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rand = { version = "0.8", features = ["alloc", "small_rng"]}
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rand = { version = "0.8", features = ["alloc", "small_rng"]}
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atomic = "0.6"
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atomic = "0.6"
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[target.'cfg(target_os = "android")'.dependencies]
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[target.'cfg(target_os = "android")'.dependencies]
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android-activity = "^0.5.2"
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android-activity = "^0.5.2"
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ndk = "0.8"
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ndk = "0.8"
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@ -1,3 +1,4 @@
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use pollster::FutureExt;
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use shipyard::{Unique, NonSendSync, UniqueView, UniqueViewMut, View, IntoIter, AllStoragesView};
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use shipyard::{Unique, NonSendSync, UniqueView, UniqueViewMut, View, IntoIter, AllStoragesView};
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use winit::{
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use winit::{
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event_loop::ActiveEventLoop,
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event_loop::ActiveEventLoop,
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@ -19,18 +20,27 @@ pub struct BackgroundColor(pub Vec3);
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#[derive(Unique, Clone, Copy)]
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#[derive(Unique, Clone, Copy)]
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#[repr(transparent)]
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#[repr(transparent)]
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#[deprecated = "use Renderer.size instead"]
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#[allow(deprecated)]
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pub struct WindowSize(pub UVec2);
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pub struct WindowSize(pub UVec2);
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#[derive(Unique)]
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#[derive(Unique)]
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pub struct Renderer {
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pub struct Renderer {
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pub window: Window,
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pub window: Window,
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pub instance: wgpu::Instance,
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pub surface: wgpu::Surface<'static>,
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pub device: wgpu::Device,
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pub queue: wgpu::Queue,
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pub surface_config: wgpu::SurfaceConfiguration,
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pub size: PhysicalSize<u32>,
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// pub depth_texture: wgpu::Texture,
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}
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}
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impl Renderer {
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impl Renderer {
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pub fn init(event_loop: &ActiveEventLoop, settings: &GameSettings) -> Self {
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pub fn init(event_loop: &ActiveEventLoop, settings: &GameSettings) -> Self {
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log::info!("initializing display");
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log::info!("initializing display");
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let wb = WindowAttributes::new()
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let window_attributes = Window::default_attributes()
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.with_title("kubi")
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.with_title("kubi")
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.with_maximized(true)
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.with_maximized(true)
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.with_min_inner_size(PhysicalSize::new(640, 480))
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.with_min_inner_size(PhysicalSize::new(640, 480))
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@ -44,6 +54,7 @@ impl Renderer {
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let monitor = event_loop.primary_monitor().or_else(|| {
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let monitor = event_loop.primary_monitor().or_else(|| {
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event_loop.available_monitors().next()
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event_loop.available_monitors().next()
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});
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});
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if let Some(monitor) = monitor {
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if let Some(monitor) = monitor {
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log::info!("monitor: {}", monitor.name().unwrap_or_else(|| "generic".into()));
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log::info!("monitor: {}", monitor.name().unwrap_or_else(|| "generic".into()));
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match fs_settings.mode {
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match fs_settings.mode {
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@ -75,8 +86,58 @@ impl Renderer {
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None
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None
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}
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}
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});
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});
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let window = event_loop.create_window(window_attributes).unwrap();
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Self { window }
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let size = window.inner_size();
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let instance = wgpu::Instance::new(wgpu::InstanceDescriptor {
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backends: wgpu::Backends::all(),
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..Default::default()
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});
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let surface = instance.create_surface(window).unwrap();
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let adapter = instance.request_adapter(
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&wgpu::RequestAdapterOptions {
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power_preference: wgpu::PowerPreference::HighPerformance,
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compatible_surface: Some(&surface),
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force_fallback_adapter: false,
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},
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).block_on().unwrap();
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let (device, queue) = adapter.request_device(
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&wgpu::DeviceDescriptor {
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label: None,
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required_features: wgpu::Features::empty(),
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required_limits: wgpu::Limits::downlevel_defaults(),
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},
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None,
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).block_on().unwrap();
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let surface_config = surface.get_default_config(&adapter, size.width, size.height).unwrap();
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surface.configure(&device, &surface_config);
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Self { window, instance, surface, device, queue, surface_config, size }
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}
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pub fn resize(&mut self, size: PhysicalSize<u32>) {
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if size.width == 0 || size.height == 0 {
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log::warn!("Ignoring resize event with zero width or height");
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return
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}
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if self.size == size {
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log::warn!("Ignoring resize event with same size");
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return
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}
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log::debug!("resizing surface to {:?}", size);
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self.size = size;
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self.surface_config.width = size.width;
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self.surface_config.height = size.height;
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self.surface.configure(&self.device, &self.surface_config);
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}
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pub fn reconfigure(&self) {
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self.surface.configure(&self.device, &self.surface_config);
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}
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}
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}
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}
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