cobblestone

This commit is contained in:
griffi-gh 2023-02-05 01:43:47 +01:00
parent 1b85340d9c
commit c4fb530258
5 changed files with 23 additions and 14 deletions

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Width:  |  Height:  |  Size: 578 B

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@ -9,4 +9,5 @@ pub enum Block {
Dirt, Dirt,
Grass, Grass,
Sand, Sand,
Cobblestone,
} }

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@ -24,7 +24,7 @@ pub fn block_placement_system(
//get coord and block type //get coord and block type
let (place_position, place_block) = if action_place { let (place_position, place_block) = if action_place {
let position = (ray.position - ray.direction * 0.5).floor().as_ivec3(); let position = (ray.position - ray.direction * 0.5).floor().as_ivec3();
(position, Block::Dirt) (position, Block::Cobblestone)
} else { } else {
(ray.block_position, Block::Air) (ray.block_position, Block::Air)
}; };

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@ -16,19 +16,20 @@ pub trait AssetPaths {
#[derive(Clone, Copy, Debug, EnumIter)] #[derive(Clone, Copy, Debug, EnumIter)]
#[repr(u8)] #[repr(u8)]
pub enum BlockTexture { pub enum BlockTexture {
Stone = 0, Stone,
Dirt = 1, Dirt,
GrassTop = 2, GrassTop,
GrassSide = 3, GrassSide,
Sand = 4, Sand,
Bedrock = 5, Bedrock,
Wood = 6, Wood,
WoodTop = 7, WoodTop,
Leaf = 8, Leaf,
Torch = 9, Torch,
TallGrass = 10, TallGrass,
Snow = 11, Snow,
GrassSideSnow = 12, GrassSideSnow,
Cobblestone,
} }
impl AssetPaths for BlockTexture { impl AssetPaths for BlockTexture {
fn file_name(self) -> &'static str { fn file_name(self) -> &'static str {
@ -46,6 +47,7 @@ impl AssetPaths for BlockTexture {
Self::TallGrass => "tall_grass.png", Self::TallGrass => "tall_grass.png",
Self::Snow => "snow.png", Self::Snow => "snow.png",
Self::GrassSideSnow => "grass_side_snow.png", Self::GrassSideSnow => "grass_side_snow.png",
Self::Cobblestone => "cobblestone.png",
} }
} }
} }

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@ -41,6 +41,12 @@ impl BlockDescriptorSource for Block {
collision: CollisionType::Solid, collision: CollisionType::Solid,
raycast_collision: true, raycast_collision: true,
}, },
Self::Cobblestone => BlockDescriptor {
name: "cobblestone",
render: RenderType::SolidBlock(CubeTexture::all(BlockTexture::Cobblestone)),
collision: CollisionType::Solid,
raycast_collision: true,
}
} }
} }
} }