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use default limits
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@ -107,7 +107,7 @@ impl Renderer {
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&wgpu::DeviceDescriptor {
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&wgpu::DeviceDescriptor {
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label: None,
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label: None,
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required_features: wgpu::Features::empty(),
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required_features: wgpu::Features::empty(),
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required_limits: wgpu::Limits::downlevel_defaults(),
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required_limits: wgpu::Limits::default(),
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},
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},
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None,
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None,
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).block_on().unwrap();
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).block_on().unwrap();
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