add raw-evt feature, fix clippy warnings

`raw-evt` is enable by default
forcing it off is required for kb input on android
mouse input is not supported without it yet though
This commit is contained in:
griffi-gh 2023-06-04 15:16:25 +02:00
parent 340a140ec9
commit d5e8b4c6b7
12 changed files with 109 additions and 74 deletions

View file

@ -49,11 +49,28 @@ srgb and blending are broken too, which leads to many rendering issues
prerequisites: Android SDK, NDK, platform-tools, latest JDK (all should be in $PATH)
Setup:
```bash
cargo install cargo-apk
cargo target add aarch64-linux-android
cargo apk build -p kubi
cargo apk run -p kubi
```
Build:
`--no-default-features` is required for keyboard input!
```bash
cargo apk build -p kubi --no-default-features
# or, with nighly optimizations:
cargo +nightly apk build -p kubi --no-default-features --features nightly
```
Run:
```bash
cargo apk run -p kubi --features nightly
# or, with nighly optimizations:
cargo +nightly apk run -p kubi --no-default-features --features nightly
```
<h2>mutiplayer</h2>

View file

@ -81,7 +81,7 @@ pub fn authenticate_players(
//Find the player ID
let max_clients = config.server.max_clients as ClientId;
let Some(client_id) = (0..max_clients).into_iter().find(|id| {
let Some(client_id) = (0..max_clients).find(|id| {
!client_entity_map.0.contains_key(id)
}) else {
client.borrow_mut().send(

View file

@ -38,7 +38,6 @@ pub fn bind_server(
keepalive_interval_ms: 5000,
..Default::default()
},
..Default::default()
}
).expect("Failed to create the server");
storages.add_unique_non_send_sync(UdpServer(server));

View file

@ -54,7 +54,7 @@ pub fn check_message_auth<'a, const C_MSG: u8>(
log::error!("Client not authenticated");
return None
};
let Ok(&Client(client_id)) = (&clients).get(entity_id) else {
let Ok(&Client(client_id)) = clients.get(entity_id) else {
log::error!("Entity ID is invalid");
return None
};

View file

@ -71,7 +71,7 @@ fn process_chunk_requests(
//TODO Start task here if status is "Nothing"
if let Some(blocks) = &chunk.blocks {
send_chunk_compressed(
&message.client,
message.client,
&ServerToClientMessage::ChunkResponse {
chunk: chunk_position,
data: blocks.clone(),

View file

@ -9,7 +9,7 @@ use crate::{
};
fn mountain_ramp(mut x: f32) -> f32 {
x = x * 2.0;
x *= 2.0;
if x < 0.4 {
0.5 * x
} else if x < 0.55 {
@ -94,7 +94,7 @@ pub fn generate_world(chunk_position: IVec3, seed: u64) -> (BlockData, Vec<Queue
let mut rng = Xoshiro256StarStar::seed_from_u64(
seed
^ ((chunk_position.x as u32 as u64) << 0)
^ (chunk_position.x as u32 as u64)
^ ((chunk_position.z as u32 as u64) << 32)
);
let rng_map_a: [[f32; CHUNK_SIZE]; CHUNK_SIZE] = rng.gen();
@ -133,20 +133,18 @@ pub fn generate_world(chunk_position: IVec3, seed: u64) -> (BlockData, Vec<Queue
}
}
//Generate ravines
if height < 0 {
if raw_ravine_location_value > 0.4 {
let raw_ravine_value = ravine_nose_line.get_noise(noise_x, noise_y);
if (-0.0125..0.0125).contains(&(raw_ravine_value.powi(2))) {
is_surface = false;
height -= (100. * (0.0125 - raw_ravine_value.powi(2)) * (1. / 0.0125)).round() as i32;
}
if height < 0 && raw_ravine_location_value > 0.4 {
let raw_ravine_value = ravine_nose_line.get_noise(noise_x, noise_y);
if (-0.0125..0.0125).contains(&(raw_ravine_value.powi(2))) {
is_surface = false;
height -= (100. * (0.0125 - raw_ravine_value.powi(2)) * (1. / 0.0125)).round() as i32;
}
}
height
};
//add to heightmap
if is_surface {
deco_heightmap[x as usize][z as usize] = Some(height);
deco_heightmap[x][z] = Some(height);
//place dirt
for y in 0..local_height(height, chunk_position) {
blocks[x][y][z] = Block::Dirt;
@ -162,29 +160,27 @@ pub fn generate_world(chunk_position: IVec3, seed: u64) -> (BlockData, Vec<Queue
blocks[x][y][z] = Block::Grass;
within_heightmap = true;
}
} else if let Some(river_fill_height) = river_fill_height {
//Place water
for y in 0..local_height(river_fill_height, chunk_position) {
blocks[x][y][z] = Block::Water;
within_heightmap = true;
}
//Place stone
for y in 0..local_height(height, chunk_position) {
blocks[x][y][z] = Block::Stone;
within_heightmap = true;
}
//Place dirt
if let Some(y) = local_y_position(height, chunk_position) {
blocks[x][y][z] = Block::Dirt;
within_heightmap = true;
}
} else {
if let Some(river_fill_height) = river_fill_height {
//Place water
for y in 0..local_height(river_fill_height, chunk_position) {
blocks[x][y][z] = Block::Water;
within_heightmap = true;
}
//Place stone
for y in 0..local_height(height, chunk_position) {
blocks[x][y][z] = Block::Stone;
within_heightmap = true;
}
//Place dirt
if let Some(y) = local_y_position(height, chunk_position) {
blocks[x][y][z] = Block::Dirt;
within_heightmap = true;
}
} else {
//Place stone
for y in 0..local_height(height, chunk_position) {
blocks[x][y][z] = Block::Stone;
within_heightmap = true;
}
//Place stone
for y in 0..local_height(height, chunk_position) {
blocks[x][y][z] = Block::Stone;
within_heightmap = true;
}
}
}

View file

@ -37,7 +37,8 @@ ndk-glue = "0.7"
winapi = { version = "0.3" }
[features]
default = []
default = ["raw-evt"]
raw-evt = []
generate_visualizer_data = ["serde_json", "shipyard/serde1"]
safe_lz4 = ["lz4_flex/safe-encode", "lz4_flex/safe-decode"]
parallel = ["shipyard/parallel"]

View file

@ -24,14 +24,29 @@ pub fn process_glutin_events(world: &mut World, event: &Event<'_, ()>) {
#[allow(clippy::collapsible_match, clippy::single_match)]
match event {
Event::WindowEvent { window_id: _, event } => match event {
WindowEvent::Resized(size) => {
world.add_entity((
EventComponent,
WindowResizedEvent(UVec2::new(size.width as _, size.height as _))
));
},
#[cfg(not(feature = "raw-evt"))]
WindowEvent::KeyboardInput { device_id, input, is_synthetic } => {
world.add_entity((
EventComponent,
InputDeviceEvent {
device_id: *device_id,
event: DeviceEvent::Key(*input)
}
));
}
_ => ()
},
#[cfg(feature = "raw-evt")]
Event::DeviceEvent { device_id, event } => {
world.add_entity((
EventComponent,
@ -41,12 +56,14 @@ pub fn process_glutin_events(world: &mut World, event: &Event<'_, ()>) {
}
));
},
Event::LoopDestroyed => {
world.add_entity((
EventComponent,
OnBeforeExitEvent
));
},
_ => (),
}
}

View file

@ -4,7 +4,6 @@ use anyhow::Result;
pub trait ReadOnly: Read + Seek {}
impl<T: Read + Seek> ReadOnly for T {}
#[allow(unreachable_code)]
pub fn open_asset(path: &Path) -> Result<Box<dyn ReadOnly>> {
#[cfg(target_os = "android")] {
use anyhow::Context;
@ -13,8 +12,10 @@ pub fn open_asset(path: &Path) -> Result<Box<dyn ReadOnly>> {
let asset_manager = ndk_glue::native_activity().asset_manager();
let path_cstr = CString::new(path.to_string_lossy().as_bytes())?;
let handle = asset_manager.open(&path_cstr).context("Asset doesn't exist")?;
return Ok(Box::new(handle));
Ok(Box::new(handle))
}
#[cfg(not(target_os = "android"))] {
let asset_path = Path::new("./assets/").join(path);
Ok(Box::new(File::open(asset_path)?))
}
let asset_path = Path::new("./assets/").join(path);
return Ok(Box::new(File::open(asset_path)?))
}

View file

@ -19,10 +19,10 @@ use crate::{
use super::{NetworkEvent, UdpClient};
//TODO multithreaded decompression
fn decompress_chunk_packet(data: &Box<[u8]>) -> Result<ServerToClientMessage> {
fn decompress_chunk_packet(data: &[u8]) -> Result<ServerToClientMessage> {
let mut decompressed = decompress_size_prepended(&data[1..])?;
decompressed.insert(0, data[0]);
Ok(postcard::from_bytes(&decompressed).ok().context("Deserialization failed")?)
postcard::from_bytes(&decompressed).ok().context("Deserialization failed")
}
//TODO get rid of this, this is awfulll

View file

@ -41,6 +41,11 @@ impl Renderer {
.with_maximized(true)
.with_min_inner_size(PhysicalSize::new(640, 480))
.with_fullscreen({
//this has no effect on android, so skip this pointless stuff
#[cfg(target_os = "android")] {
None
}
#[cfg(not(target_os = "android"))]
if let Some(fs_settings) = &settings.fullscreen {
let monitor = event_loop.primary_monitor().or_else(|| {
event_loop.available_monitors().next()

View file

@ -1,9 +1,8 @@
use strum::EnumIter;
use glam::{Vec3, vec3, IVec3, ivec3};
use std::f32::consts::FRAC_1_SQRT_2;
use crate::rendering::world::ChunkVertex;
const INV_SQRT_2: f32 = 0.70710678118655; // 1 / 2.sqrt()
#[repr(usize)]
#[derive(Clone, Copy, Debug, EnumIter)]
pub enum CubeFace {
@ -66,12 +65,12 @@ const CROSS_FACES: [[Vec3; 4]; 2] = [
]
];
const CROSS_FACE_NORMALS: [Vec3; 2] = [
vec3(-INV_SQRT_2, 0., INV_SQRT_2),
vec3(INV_SQRT_2, 0., INV_SQRT_2),
vec3(-FRAC_1_SQRT_2, 0., FRAC_1_SQRT_2),
vec3( FRAC_1_SQRT_2, 0., FRAC_1_SQRT_2),
];
const CROSS_FACE_NORMALS_BACK: [Vec3; 2] = [
vec3(INV_SQRT_2, 0., -INV_SQRT_2),
vec3(-INV_SQRT_2, 0., -INV_SQRT_2),
vec3( FRAC_1_SQRT_2, 0., -FRAC_1_SQRT_2),
vec3(-FRAC_1_SQRT_2, 0., -FRAC_1_SQRT_2),
];
const CROSS_FACE_INDICES: [u32; 12] = [
0, 1, 2, 2, 1, 3, //Front side