mirror of
https://github.com/griffi-gh/kubi.git
synced 2024-12-26 05:38:20 -06:00
allow gilrs to fail (required for android support)
This commit is contained in:
parent
0c0619a54b
commit
ec7cddec8d
|
@ -25,7 +25,7 @@ pub struct RawKbmInputState {
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Unique)]
|
#[derive(Unique)]
|
||||||
pub struct GilrsWrapper(Gilrs);
|
pub struct GilrsWrapper(Option<Gilrs>);
|
||||||
|
|
||||||
#[derive(Unique, Default, Clone, Copy)]
|
#[derive(Unique, Default, Clone, Copy)]
|
||||||
pub struct ActiveGamepad(Option<GamepadId>);
|
pub struct ActiveGamepad(Option<GamepadId>);
|
||||||
|
@ -65,8 +65,10 @@ fn process_gilrs_events(
|
||||||
mut gilrs: NonSendSync<UniqueViewMut<GilrsWrapper>>,
|
mut gilrs: NonSendSync<UniqueViewMut<GilrsWrapper>>,
|
||||||
mut active_gamepad: UniqueViewMut<ActiveGamepad>
|
mut active_gamepad: UniqueViewMut<ActiveGamepad>
|
||||||
) {
|
) {
|
||||||
while let Some(Event { id, event: _, time: _ }) = gilrs.0.next_event() {
|
if let Some(gilrs) = &mut gilrs.0 {
|
||||||
active_gamepad.0 = Some(id);
|
while let Some(Event { id, event: _, time: _ }) = gilrs.next_event() {
|
||||||
|
active_gamepad.0 = Some(id);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -98,13 +100,15 @@ fn update_input_state_gamepad (
|
||||||
active_gamepad: UniqueView<ActiveGamepad>,
|
active_gamepad: UniqueView<ActiveGamepad>,
|
||||||
mut inputs: UniqueViewMut<Inputs>,
|
mut inputs: UniqueViewMut<Inputs>,
|
||||||
) {
|
) {
|
||||||
if let Some(gamepad) = active_gamepad.0.map(|id| gilrs.0.gamepad(id)) {
|
if let Some(gilrs) = &gilrs.0 {
|
||||||
let left_stick = vec2(gamepad.value(Axis::LeftStickX), gamepad.value(Axis::LeftStickY));
|
if let Some(gamepad) = active_gamepad.0.map(|id| gilrs.gamepad(id)) {
|
||||||
let right_stick = vec2(gamepad.value(Axis::RightStickX), -gamepad.value(Axis::RightStickY));
|
let left_stick = vec2(gamepad.value(Axis::LeftStickX), gamepad.value(Axis::LeftStickY));
|
||||||
inputs.movement += left_stick;
|
let right_stick = vec2(gamepad.value(Axis::RightStickX), -gamepad.value(Axis::RightStickY));
|
||||||
inputs.look += right_stick;
|
inputs.movement += left_stick;
|
||||||
inputs.action_a |= gamepad.is_pressed(Button::South);
|
inputs.look += right_stick;
|
||||||
inputs.action_b |= gamepad.is_pressed(Button::East);
|
inputs.action_a |= gamepad.is_pressed(Button::South);
|
||||||
|
inputs.action_b |= gamepad.is_pressed(Button::East);
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
@ -119,7 +123,12 @@ fn input_end(
|
||||||
pub fn init_input (
|
pub fn init_input (
|
||||||
storages: AllStoragesView
|
storages: AllStoragesView
|
||||||
) {
|
) {
|
||||||
storages.add_unique_non_send_sync(GilrsWrapper(Gilrs::new().expect("Failed to initialize Gilrs")));
|
storages.add_unique_non_send_sync(GilrsWrapper(
|
||||||
|
Gilrs::new().map_err(|x| {
|
||||||
|
log::error!("Failed to initialize Gilrs");
|
||||||
|
x
|
||||||
|
}).ok()
|
||||||
|
));
|
||||||
storages.add_unique(ActiveGamepad::default());
|
storages.add_unique(ActiveGamepad::default());
|
||||||
storages.add_unique(Inputs::default());
|
storages.add_unique(Inputs::default());
|
||||||
storages.add_unique(PrevInputs::default());
|
storages.add_unique(PrevInputs::default());
|
||||||
|
|
Loading…
Reference in a new issue