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update cursor lock code
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@ -7,17 +7,20 @@ pub struct CursorLock(pub bool);
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pub fn update_cursor_lock_state(
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lock: UniqueView<CursorLock>,
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display: NonSendSync<UniqueView<Renderer>>
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renderer: NonSendSync<UniqueView<Renderer>>
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) {
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if cfg!(target_os = "android") {
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return
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}
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#[cfg(not(target_os = "android"))]
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if lock.is_inserted_or_modified() {
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display.window.set_cursor_grab(match lock.0 {
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true => CursorGrabMode::Confined,
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false => CursorGrabMode::None,
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}).expect("Failed to change cursor grab state");
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display.window.set_cursor_visible(!lock.0);
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let window = &renderer.window;
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if lock.0 {
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window.set_cursor_grab(CursorGrabMode::Confined)
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.or_else(|_| window.set_cursor_grab(CursorGrabMode::Locked))
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.expect("Failed to lock the cursor");
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} else {
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window.set_cursor_grab(CursorGrabMode::None)
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.expect("Failed to unlock the cursor");
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}
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renderer.window.set_cursor_visible(!lock.0);
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}
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}
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