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0b210eac5d
Author | SHA1 | Date | |
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griffi-gh | 0b210eac5d | ||
griffi-gh | 0fa723fc00 | ||
griffi-gh | a95eb96843 | ||
griffi-gh | 0f4264292c | ||
griffi-gh | 4e47901117 | ||
griffi-gh | 447a848009 |
2
Cargo.lock
generated
2
Cargo.lock
generated
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@ -1033,8 +1033,10 @@ dependencies = [
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"glam",
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"glium",
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"hashbrown",
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"kubi-logging",
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"log",
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"nohash-hasher",
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"winit",
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]
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[[package]]
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@ -12,9 +12,11 @@ glium = { git = "https://github.com/glium/glium", rev = "968fc92378caf", optiona
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log = "0.4"
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[dev-dependencies]
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kubi-logging = { path = "../kubi-logging" }
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glium = { git = "https://github.com/glium/glium", rev = "968fc92378caf" }
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winit = "0.29"
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[features]
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default = ["backend_glium", "builtin_elements"]
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default = ["backend_glium", "builtin"]
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backend_glium = ["dep:glium"]
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builtin_elements = []
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builtin = []
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@ -1,3 +1,82 @@
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pub fn main() {
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//TODO ui demo
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use std::time::Instant;
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use glam::{Vec2, IVec2, UVec2};
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use glium::{backend::glutin::SimpleWindowBuilder, Surface};
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use winit::{
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event::{Event, WindowEvent},
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event_loop::{EventLoopBuilder, ControlFlow}
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};
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use kubi_ui::{
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KubiUi,
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backend::glium::GliumUiRenderer, element::{progress_bar::ProgressBar, container::{Container, Sides}, UiElement}, UiSize
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};
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fn main() {
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kubi_logging::init();
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let event_loop = EventLoopBuilder::new().build().unwrap();
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let (window, display) = SimpleWindowBuilder::new().build(&event_loop);
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let mut kui = KubiUi::new();
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let mut backend = GliumUiRenderer::new(&display);
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let instant = Instant::now();
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event_loop.run(|event, window_target| {
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window_target.set_control_flow(ControlFlow::Poll);
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match event {
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Event::WindowEvent { event: WindowEvent::CloseRequested, .. } => {
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window_target.exit();
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},
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Event::AboutToWait => {
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let mut frame = display.draw();
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frame.clear_color_srgb(0.5, 0.5, 0.5, 0.);
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let resolution = UVec2::from(display.get_framebuffer_dimensions()).as_vec2();
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kui.begin();
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kui.add(Container {
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gap: 5.,
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padding: Sides::all(5.),
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elements: vec![
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Box::new(ProgressBar {
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value: 0.5,
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..Default::default()
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}),
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Box::new(ProgressBar {
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value: instant.elapsed().as_secs_f32().sin().powi(2),
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..Default::default()
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}),
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Box::new(Container {
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gap: 1.,
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elements: {
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let mut elements: Vec<Box<dyn UiElement>> = vec![];
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for i in 0..10000 {
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elements.push(Box::new(ProgressBar {
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value: (instant.elapsed().as_secs_f32() + (i as f32 / 10.)).sin().powi(2),
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size: (UiSize::Auto, UiSize::Pixels(5.)),
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..Default::default()
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}));
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}
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elements
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},
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..Default::default()
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})
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],
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..Default::default()
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}, resolution);
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kui.end();
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let plan = kui.draw_plan();
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if plan.0 {
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backend.update(plan.1);
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}
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backend.draw(&mut frame, resolution);
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frame.finish().unwrap();
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}
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_ => (),
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}
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}).unwrap();
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}
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@ -48,8 +48,9 @@ impl BufferPair {
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}
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pub fn ensure_buffer_size(&mut self, need_vtx: usize, need_idx: usize) {
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let current_vtx_size = self.vertex_buffer.get_size();
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let current_idx_size = self.index_buffer.get_size();
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let current_vtx_size = self.vertex_buffer.get_size() / std::mem::size_of::<Vertex>();
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let current_idx_size = self.index_buffer.get_size() / std::mem::size_of::<u32>();
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//log::debug!("current vtx size: {}, current idx size: {}", current_vtx_size, current_idx_size);
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if current_vtx_size >= need_vtx && current_idx_size >= need_idx {
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return
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}
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@ -84,9 +85,10 @@ impl BufferPair {
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return
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}
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self.ensure_buffer_size(vtx.len(), idx.len());
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self.vertex_buffer.slice_mut(0..vtx.len()).unwrap().write(vtx);
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self.index_buffer.slice_mut(0..idx.len()).unwrap().write(idx);
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self.ensure_buffer_size(self.vertex_count, self.index_count);
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self.vertex_buffer.slice_mut(0..self.vertex_count).unwrap().write(vtx);
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self.index_buffer.slice_mut(0..self.index_count).unwrap().write(idx);
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}
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pub fn is_empty(&self) -> bool {
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@ -6,10 +6,16 @@ use crate::{
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state::StateRepo
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};
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#[cfg(feature = "builtin_elements")] pub mod rect;
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#[cfg(feature = "builtin_elements")] pub mod container;
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#[cfg(feature = "builtin_elements")] pub mod spacer;
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#[cfg(feature = "builtin_elements")] pub mod progress_bar;
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#[cfg(feature = "builtin")]
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mod builtin {
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pub mod rect;
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pub mod container;
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pub mod spacer;
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pub mod progress_bar;
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}
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#[cfg(feature = "builtin")]
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pub use builtin::*;
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pub trait UiElement {
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fn name(&self) -> &'static str { "UiElement" }
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@ -1,6 +1,13 @@
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use glam::{Vec2, vec2, Vec4};
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use crate::{UiDirection, LayoutInfo, draw::UiDrawCommand, measure::Response, state::StateRepo, UiSize};
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use super::UiElement;
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use crate::{
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UiDirection,
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UiSize,
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LayoutInfo,
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draw::UiDrawCommand,
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measure::Response,
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state::StateRepo,
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element::UiElement
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};
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pub enum Alignment {
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Begin,
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@ -75,6 +82,15 @@ impl Default for Container {
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}
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}
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impl Container {
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pub fn measure_max_size(&self, layout: &LayoutInfo) -> Vec2 {
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layout.max_size - vec2(
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self.padding.left + self.padding.right,
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self.padding.top + self.padding.bottom,
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)
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}
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}
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impl UiElement for Container {
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fn measure(&self, state: &StateRepo, layout: &LayoutInfo) -> Response {
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let mut size = Vec2::ZERO;
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@ -82,7 +98,7 @@ impl UiElement for Container {
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for element in &self.elements {
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let measure = element.measure(state, &LayoutInfo {
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position: layout.position + size,
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max_size: layout.max_size, // - size, //TODO
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max_size: self.measure_max_size(layout), // - size TODO
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direction: self.direction,
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});
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match self.direction {
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@ -141,19 +157,17 @@ impl UiElement for Container {
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for element in &self.elements {
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//(passing max size from layout rather than actual bounds for the sake of consistency with measure() above)
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//measure
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let el_measure = element.measure(state, &LayoutInfo {
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let layout = LayoutInfo {
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position,
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max_size: layout.max_size,
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max_size: self.measure_max_size(layout),
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direction: self.direction,
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});
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};
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//measure
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let el_measure = element.measure(state, &layout);
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//process
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element.process(&el_measure, state, &LayoutInfo {
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position,
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max_size: layout.max_size,
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direction: self.direction,
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}, draw);
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element.process(&el_measure, state, &layout, draw);
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//layout
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match self.direction {
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@ -3,10 +3,11 @@ use crate::{
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UiSize, LayoutInfo,
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draw::UiDrawCommand,
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measure::Response,
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state::StateRepo
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state::StateRepo,
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element::UiElement
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};
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use super::UiElement;
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#[derive(Debug, Clone, Copy)]
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pub struct ProgressBar {
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pub size: (UiSize, UiSize),
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pub value: f32,
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@ -1,6 +1,12 @@
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use glam::{vec2, Vec4};
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use crate::{state::StateRepo, LayoutInfo, measure::Response, draw::UiDrawCommand, UiSize};
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use super::UiElement;
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use crate::{
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LayoutInfo,
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UiSize,
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element::UiElement,
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state::StateRepo,
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measure::Response,
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draw::UiDrawCommand
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};
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pub struct Rect {
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pub size: (UiSize, UiSize),
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@ -1,6 +1,12 @@
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use glam::vec2;
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use crate::{state::StateRepo, LayoutInfo, measure::Response, draw::UiDrawCommand, UiDirection};
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use super::UiElement;
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use crate::{
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LayoutInfo,
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UiDirection,
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element::UiElement,
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state::StateRepo,
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measure::Response,
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draw::UiDrawCommand
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};
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pub struct Spacer(f32);
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@ -72,7 +72,7 @@ impl Default for KubiUi {
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}
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}
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#[derive(Default)]
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#[derive(Default, Debug, Clone, Copy)]
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pub enum UiSize {
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#[default]
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Auto,
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@ -59,11 +59,11 @@ pub(super) fn init_cube_primitive(
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display: NonSendSync<UniqueView<Renderer>>
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) {
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{
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let vert = VertexBuffer::new(
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let vert = VertexBuffer::immutable(
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&display.display,
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CUBE_VERTICES
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).unwrap();
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let index = IndexBuffer::new(
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let index = IndexBuffer::immutable(
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&display.display,
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PrimitiveType::TrianglesList,
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CUBE_INDICES
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@ -71,11 +71,11 @@ pub(super) fn init_cube_primitive(
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storages.add_unique_non_send_sync(CubePrimitive(vert, index));
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}
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{
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let vert = VertexBuffer::new(
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let vert = VertexBuffer::immutable(
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&display.display,
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CENTERED_CUBE_VERTICES
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).unwrap();
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let index = IndexBuffer::new(
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let index = IndexBuffer::immutable(
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&display.display,
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PrimitiveType::TrianglesList,
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CUBE_INDICES
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@ -18,11 +18,11 @@ pub(super) fn init_rect_primitive(
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storages: AllStoragesView,
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display: NonSendSync<UniqueView<Renderer>>
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) {
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let vert = VertexBuffer::new(
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let vert = VertexBuffer::immutable(
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&display.display,
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RECT_VERTEX
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).unwrap();
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let index = IndexBuffer::new(
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let index = IndexBuffer::immutable(
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&display.display,
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PrimitiveType::TrianglesList,
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RECT_INDEX
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