mirror of
https://github.com/griffi-gh/kubi.git
synced 2024-11-25 08:18:43 -06:00
Compare commits
2 commits
8e39fc24fd
...
7620717368
Author | SHA1 | Date | |
---|---|---|---|
griffi-gh | 7620717368 | ||
griffi-gh | f157e2dab3 |
4
Cargo.lock
generated
4
Cargo.lock
generated
|
@ -1190,10 +1190,6 @@ dependencies = [
|
||||||
"log",
|
"log",
|
||||||
]
|
]
|
||||||
|
|
||||||
[[package]]
|
|
||||||
name = "kubi-pool"
|
|
||||||
version = "0.0.0"
|
|
||||||
|
|
||||||
[[package]]
|
[[package]]
|
||||||
name = "kubi-server"
|
name = "kubi-server"
|
||||||
version = "0.0.0"
|
version = "0.0.0"
|
||||||
|
|
|
@ -4,7 +4,6 @@ members = [
|
||||||
"kubi-server",
|
"kubi-server",
|
||||||
"kubi-shared",
|
"kubi-shared",
|
||||||
"kubi-logging",
|
"kubi-logging",
|
||||||
"kubi-pool"
|
|
||||||
]
|
]
|
||||||
default-members = ["kubi"]
|
default-members = ["kubi"]
|
||||||
resolver = "2"
|
resolver = "2"
|
||||||
|
|
|
@ -118,15 +118,12 @@ name = "Kubi Server" # server name
|
||||||
|
|
||||||
<h2>"In-house" libraries</h2>
|
<h2>"In-house" libraries</h2>
|
||||||
|
|
||||||
- [`hui`](https://github.com/griffi-gh/hui): semi-imm.mode backend-agnostic ui system\
|
- [`hui`, `hui-glium`, `hui-winit`](https://github.com/griffi-gh/hui): semi-imm.mode backend-agnostic ui system\
|
||||||
mostly ready to use, it has already replaced the Kubi legacy ui
|
|
||||||
- [`kubi-ui-glium`](kubi-ui-glium) Glium-based backend for `kubi-ui`
|
|
||||||
- [`kubi-pool`](kubi-pool): very early work-in-progress work-stealing threadpool system\
|
|
||||||
aiming to replace `rayon` threadpool that's currently used inside the kubi client (for more control over task priority)
|
|
||||||
- [`kubi-logging`](kubi-logging) fancy-ass custom formatter for `env-logger`
|
- [`kubi-logging`](kubi-logging) fancy-ass custom formatter for `env-logger`
|
||||||
|
|
||||||
deprecated:
|
deprecated:
|
||||||
|
|
||||||
~~`kubi-udp`~~ was a huge pita to work with and eventually got replaced by `uflow` (https://github.com/lowquark/uflow) in #5
|
- ~~`kubi-udp`~~ eventually got replaced by `uflow` (https://github.com/lowquark/uflow) in #5
|
||||||
|
- ~~`kubi-pool`~~ decided there's no need to replace rayon for now
|
||||||
|
|
||||||
<h6 align="right"><i>~ uwu</i></h6>
|
<h6 align="right"><i>~ uwu</i></h6>
|
||||||
|
|
|
@ -1,7 +0,0 @@
|
||||||
[package]
|
|
||||||
name = "kubi-pool"
|
|
||||||
version = "0.0.0"
|
|
||||||
edition = "2021"
|
|
||||||
publish = false
|
|
||||||
|
|
||||||
[dependencies]
|
|
|
@ -1,33 +0,0 @@
|
||||||
use std::{thread::JoinHandle, collections::VecDeque};
|
|
||||||
|
|
||||||
pub struct KubiPool<T, R> {
|
|
||||||
callback: fn(T) -> R,
|
|
||||||
threads: Vec<JoinHandle<()>>,
|
|
||||||
}
|
|
||||||
|
|
||||||
struct Task<T> {
|
|
||||||
priority: u8,
|
|
||||||
data: T,
|
|
||||||
}
|
|
||||||
|
|
||||||
fn task_loop<T, R>() {
|
|
||||||
let tasks = VecDeque::<Task<T>>::new();
|
|
||||||
loop {
|
|
||||||
|
|
||||||
};
|
|
||||||
}
|
|
||||||
|
|
||||||
impl<T: 'static, R: 'static> KubiPool<T, R> {
|
|
||||||
pub fn new(threads: usize, callback: fn(T) -> R) -> Self {
|
|
||||||
Self {
|
|
||||||
callback,
|
|
||||||
threads: (0..threads).map(|_| {
|
|
||||||
std::thread::spawn(move || task_loop::<T, R>())
|
|
||||||
}).collect(),
|
|
||||||
}
|
|
||||||
}
|
|
||||||
|
|
||||||
pub fn resize(&mut self, threads: usize) {
|
|
||||||
|
|
||||||
}
|
|
||||||
}
|
|
|
@ -1,3 +1,4 @@
|
||||||
|
use glam::{vec4, Vec4};
|
||||||
use serde::{Serialize, Deserialize};
|
use serde::{Serialize, Deserialize};
|
||||||
use strum::EnumIter;
|
use strum::EnumIter;
|
||||||
use num_enum::TryFromPrimitive;
|
use num_enum::TryFromPrimitive;
|
||||||
|
@ -53,6 +54,7 @@ impl Block {
|
||||||
collision: CollisionType::None,
|
collision: CollisionType::None,
|
||||||
raycast_collision: false,
|
raycast_collision: false,
|
||||||
drops: None,
|
drops: None,
|
||||||
|
submerge: None,
|
||||||
},
|
},
|
||||||
Self::Marker => BlockDescriptor {
|
Self::Marker => BlockDescriptor {
|
||||||
name: "marker",
|
name: "marker",
|
||||||
|
@ -60,6 +62,7 @@ impl Block {
|
||||||
collision: CollisionType::None,
|
collision: CollisionType::None,
|
||||||
raycast_collision: false,
|
raycast_collision: false,
|
||||||
drops: None,
|
drops: None,
|
||||||
|
submerge: None,
|
||||||
},
|
},
|
||||||
Self::Stone => BlockDescriptor {
|
Self::Stone => BlockDescriptor {
|
||||||
name: "stone",
|
name: "stone",
|
||||||
|
@ -70,6 +73,7 @@ impl Block {
|
||||||
collision: CollisionType::Solid,
|
collision: CollisionType::Solid,
|
||||||
raycast_collision: true,
|
raycast_collision: true,
|
||||||
drops: None,
|
drops: None,
|
||||||
|
submerge: None,
|
||||||
},
|
},
|
||||||
Self::Dirt => BlockDescriptor {
|
Self::Dirt => BlockDescriptor {
|
||||||
name: "dirt",
|
name: "dirt",
|
||||||
|
@ -80,6 +84,7 @@ impl Block {
|
||||||
collision: CollisionType::Solid,
|
collision: CollisionType::Solid,
|
||||||
raycast_collision: true,
|
raycast_collision: true,
|
||||||
drops: None,
|
drops: None,
|
||||||
|
submerge: None,
|
||||||
},
|
},
|
||||||
Self::Grass => BlockDescriptor {
|
Self::Grass => BlockDescriptor {
|
||||||
name: "grass",
|
name: "grass",
|
||||||
|
@ -94,6 +99,7 @@ impl Block {
|
||||||
collision: CollisionType::Solid,
|
collision: CollisionType::Solid,
|
||||||
raycast_collision: true,
|
raycast_collision: true,
|
||||||
drops: None,
|
drops: None,
|
||||||
|
submerge: None,
|
||||||
},
|
},
|
||||||
Self::Sand => BlockDescriptor {
|
Self::Sand => BlockDescriptor {
|
||||||
name: "sand",
|
name: "sand",
|
||||||
|
@ -104,6 +110,7 @@ impl Block {
|
||||||
collision: CollisionType::Solid,
|
collision: CollisionType::Solid,
|
||||||
raycast_collision: true,
|
raycast_collision: true,
|
||||||
drops: None,
|
drops: None,
|
||||||
|
submerge: None,
|
||||||
},
|
},
|
||||||
Self::Cobblestone => BlockDescriptor {
|
Self::Cobblestone => BlockDescriptor {
|
||||||
name: "cobblestone",
|
name: "cobblestone",
|
||||||
|
@ -114,6 +121,7 @@ impl Block {
|
||||||
collision: CollisionType::Solid,
|
collision: CollisionType::Solid,
|
||||||
raycast_collision: true,
|
raycast_collision: true,
|
||||||
drops: None,
|
drops: None,
|
||||||
|
submerge: None,
|
||||||
},
|
},
|
||||||
Self::TallGrass => BlockDescriptor {
|
Self::TallGrass => BlockDescriptor {
|
||||||
name: "tall grass",
|
name: "tall grass",
|
||||||
|
@ -121,6 +129,7 @@ impl Block {
|
||||||
collision: CollisionType::None,
|
collision: CollisionType::None,
|
||||||
raycast_collision: true,
|
raycast_collision: true,
|
||||||
drops: None,
|
drops: None,
|
||||||
|
submerge: None,
|
||||||
},
|
},
|
||||||
Self::Planks => BlockDescriptor {
|
Self::Planks => BlockDescriptor {
|
||||||
name: "planks",
|
name: "planks",
|
||||||
|
@ -131,6 +140,7 @@ impl Block {
|
||||||
collision: CollisionType::Solid,
|
collision: CollisionType::Solid,
|
||||||
raycast_collision: true,
|
raycast_collision: true,
|
||||||
drops: None,
|
drops: None,
|
||||||
|
submerge: None,
|
||||||
},
|
},
|
||||||
Self::Torch => BlockDescriptor {
|
Self::Torch => BlockDescriptor {
|
||||||
name: "torch",
|
name: "torch",
|
||||||
|
@ -138,6 +148,7 @@ impl Block {
|
||||||
collision: CollisionType::None,
|
collision: CollisionType::None,
|
||||||
raycast_collision: true,
|
raycast_collision: true,
|
||||||
drops: None,
|
drops: None,
|
||||||
|
submerge: None,
|
||||||
},
|
},
|
||||||
Self::Wood => BlockDescriptor {
|
Self::Wood => BlockDescriptor {
|
||||||
name: "leaf",
|
name: "leaf",
|
||||||
|
@ -148,6 +159,7 @@ impl Block {
|
||||||
collision: CollisionType::Solid,
|
collision: CollisionType::Solid,
|
||||||
raycast_collision: true,
|
raycast_collision: true,
|
||||||
drops: None,
|
drops: None,
|
||||||
|
submerge: None,
|
||||||
},
|
},
|
||||||
Self::Leaf => BlockDescriptor {
|
Self::Leaf => BlockDescriptor {
|
||||||
name: "leaf",
|
name: "leaf",
|
||||||
|
@ -158,6 +170,7 @@ impl Block {
|
||||||
collision: CollisionType::Solid,
|
collision: CollisionType::Solid,
|
||||||
raycast_collision: true,
|
raycast_collision: true,
|
||||||
drops: None,
|
drops: None,
|
||||||
|
submerge: None,
|
||||||
},
|
},
|
||||||
Self::Water => BlockDescriptor {
|
Self::Water => BlockDescriptor {
|
||||||
name: "water",
|
name: "water",
|
||||||
|
@ -168,6 +181,7 @@ impl Block {
|
||||||
collision: CollisionType::None,
|
collision: CollisionType::None,
|
||||||
raycast_collision: true,
|
raycast_collision: true,
|
||||||
drops: None,
|
drops: None,
|
||||||
|
submerge: Some(vec4(0., 0., 0.25, 0.75)),
|
||||||
},
|
},
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
@ -180,6 +194,7 @@ pub struct BlockDescriptor {
|
||||||
pub collision: CollisionType,
|
pub collision: CollisionType,
|
||||||
pub raycast_collision: bool,
|
pub raycast_collision: bool,
|
||||||
pub drops: Option<Item>,
|
pub drops: Option<Item>,
|
||||||
|
pub submerge: Option<Vec4>,
|
||||||
}
|
}
|
||||||
|
|
||||||
#[derive(Clone, Copy, Debug)]
|
#[derive(Clone, Copy, Debug)]
|
||||||
|
|
10
kubi/shaders/colored2.frag
Normal file
10
kubi/shaders/colored2.frag
Normal file
|
@ -0,0 +1,10 @@
|
||||||
|
#version 300 es
|
||||||
|
|
||||||
|
precision highp float;
|
||||||
|
|
||||||
|
out vec4 out_color;
|
||||||
|
uniform vec4 color;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
out_color = color;
|
||||||
|
}
|
9
kubi/shaders/colored2.vert
Normal file
9
kubi/shaders/colored2.vert
Normal file
|
@ -0,0 +1,9 @@
|
||||||
|
#version 300 es
|
||||||
|
|
||||||
|
precision highp float;
|
||||||
|
|
||||||
|
in vec2 position;
|
||||||
|
|
||||||
|
void main() {
|
||||||
|
gl_Position = vec4(position, 0.0, 1.0);
|
||||||
|
}
|
|
@ -76,6 +76,7 @@ use rendering::{
|
||||||
world::{draw_world, draw_current_chunk_border},
|
world::{draw_world, draw_current_chunk_border},
|
||||||
selection_box::render_selection_box,
|
selection_box::render_selection_box,
|
||||||
entities::render_entities,
|
entities::render_entities,
|
||||||
|
sumberge::render_submerged_view,
|
||||||
};
|
};
|
||||||
use block_placement::update_block_placement;
|
use block_placement::update_block_placement;
|
||||||
use delta_time::{DeltaTime, init_delta_time};
|
use delta_time::{DeltaTime, init_delta_time};
|
||||||
|
@ -178,6 +179,7 @@ fn render() -> Workload {
|
||||||
draw_current_chunk_border,
|
draw_current_chunk_border,
|
||||||
render_selection_box,
|
render_selection_box,
|
||||||
render_entities,
|
render_entities,
|
||||||
|
render_submerged_view,
|
||||||
).into_sequential_workload().run_if(is_ingame),
|
).into_sequential_workload().run_if(is_ingame),
|
||||||
kubi_ui_draw,
|
kubi_ui_draw,
|
||||||
).into_sequential_workload()
|
).into_sequential_workload()
|
||||||
|
|
|
@ -51,6 +51,10 @@ pub struct ChunkShaderPrefab(pub Program);
|
||||||
#[repr(transparent)]
|
#[repr(transparent)]
|
||||||
pub struct ColoredShaderPrefab(pub Program);
|
pub struct ColoredShaderPrefab(pub Program);
|
||||||
|
|
||||||
|
#[derive(Unique)]
|
||||||
|
#[repr(transparent)]
|
||||||
|
pub struct Colored2ShaderPrefab(pub Program);
|
||||||
|
|
||||||
#[derive(Unique)]
|
#[derive(Unique)]
|
||||||
#[repr(transparent)]
|
#[repr(transparent)]
|
||||||
pub struct UiFontPrefab(pub FontHandle);
|
pub struct UiFontPrefab(pub FontHandle);
|
||||||
|
@ -98,6 +102,14 @@ pub fn load_prefabs(
|
||||||
&renderer.display
|
&renderer.display
|
||||||
)
|
)
|
||||||
));
|
));
|
||||||
|
storages.add_unique_non_send_sync(Colored2ShaderPrefab(
|
||||||
|
include_shader_prefab!(
|
||||||
|
"colored",
|
||||||
|
"../shaders/colored2.vert",
|
||||||
|
"../shaders/colored2.frag",
|
||||||
|
&renderer.display
|
||||||
|
)
|
||||||
|
));
|
||||||
|
|
||||||
log::info!("releasing shader compiler");
|
log::info!("releasing shader compiler");
|
||||||
|
|
||||||
|
|
|
@ -22,6 +22,7 @@ pub mod primitives;
|
||||||
pub mod world;
|
pub mod world;
|
||||||
pub mod selection_box;
|
pub mod selection_box;
|
||||||
pub mod entities;
|
pub mod entities;
|
||||||
|
pub mod sumberge;
|
||||||
|
|
||||||
#[derive(Unique)]
|
#[derive(Unique)]
|
||||||
#[repr(transparent)]
|
#[repr(transparent)]
|
||||||
|
|
|
@ -3,9 +3,11 @@ use glium::implement_vertex;
|
||||||
|
|
||||||
pub mod cube;
|
pub mod cube;
|
||||||
pub mod rect;
|
pub mod rect;
|
||||||
|
pub mod stri;
|
||||||
|
|
||||||
use cube::init_cube_primitive;
|
use cube::init_cube_primitive;
|
||||||
use rect::init_rect_primitive;
|
use rect::init_rect_primitive;
|
||||||
|
use stri::init_stri_primitive;
|
||||||
|
|
||||||
#[derive(Clone, Copy, Default)]
|
#[derive(Clone, Copy, Default)]
|
||||||
pub struct PositionOnlyVertex {
|
pub struct PositionOnlyVertex {
|
||||||
|
@ -23,5 +25,6 @@ pub fn init_primitives() -> Workload {
|
||||||
(
|
(
|
||||||
init_cube_primitive,
|
init_cube_primitive,
|
||||||
init_rect_primitive,
|
init_rect_primitive,
|
||||||
).into_sequential_workload()
|
init_stri_primitive,
|
||||||
|
).into_workload()
|
||||||
}
|
}
|
||||||
|
|
30
kubi/src/rendering/primitives/stri.rs
Normal file
30
kubi/src/rendering/primitives/stri.rs
Normal file
|
@ -0,0 +1,30 @@
|
||||||
|
use shipyard::{Unique, AllStoragesView, NonSendSync, UniqueView};
|
||||||
|
use glium::{VertexBuffer, IndexBuffer, index::PrimitiveType};
|
||||||
|
use crate::rendering::Renderer;
|
||||||
|
use super::PositionOnlyVertex2d;
|
||||||
|
|
||||||
|
#[derive(Unique)]
|
||||||
|
pub struct STriPrimitive(pub VertexBuffer<PositionOnlyVertex2d>, pub IndexBuffer<u16>);
|
||||||
|
|
||||||
|
const STRI_VERTEX: &[PositionOnlyVertex2d] = &[
|
||||||
|
PositionOnlyVertex2d { position: [-1., -1.] },
|
||||||
|
PositionOnlyVertex2d { position: [ 3., -1.] },
|
||||||
|
PositionOnlyVertex2d { position: [-1., 3.] },
|
||||||
|
];
|
||||||
|
const STRI_INDEX: &[u16] = &[0, 1, 2];
|
||||||
|
|
||||||
|
pub(super) fn init_stri_primitive(
|
||||||
|
storages: AllStoragesView,
|
||||||
|
display: NonSendSync<UniqueView<Renderer>>
|
||||||
|
) {
|
||||||
|
let vert = VertexBuffer::immutable(
|
||||||
|
&display.display,
|
||||||
|
STRI_VERTEX
|
||||||
|
).unwrap();
|
||||||
|
let index = IndexBuffer::immutable(
|
||||||
|
&display.display,
|
||||||
|
PrimitiveType::TrianglesList,
|
||||||
|
STRI_INDEX
|
||||||
|
).unwrap();
|
||||||
|
storages.add_unique_non_send_sync(STriPrimitive(vert, index));
|
||||||
|
}
|
39
kubi/src/rendering/sumberge.rs
Normal file
39
kubi/src/rendering/sumberge.rs
Normal file
|
@ -0,0 +1,39 @@
|
||||||
|
use glium::{uniform, Blend, DrawParameters, Surface};
|
||||||
|
use kubi_shared::transform::Transform;
|
||||||
|
use shipyard::{IntoIter, NonSendSync, UniqueView, UniqueViewMut, View};
|
||||||
|
use crate::{
|
||||||
|
player::MainPlayer,
|
||||||
|
prefabs::Colored2ShaderPrefab,
|
||||||
|
rendering::primitives::stri::STriPrimitive,
|
||||||
|
world::ChunkStorage,
|
||||||
|
};
|
||||||
|
use super::RenderTarget;
|
||||||
|
|
||||||
|
pub fn render_submerged_view(
|
||||||
|
mut target: NonSendSync<UniqueViewMut<RenderTarget>>,
|
||||||
|
primitive: NonSendSync<UniqueView<STriPrimitive>>,
|
||||||
|
program: NonSendSync<UniqueView<Colored2ShaderPrefab>>,
|
||||||
|
plr: View<MainPlayer>,
|
||||||
|
trans: View<Transform>,
|
||||||
|
world: UniqueView<ChunkStorage>,
|
||||||
|
) {
|
||||||
|
let (_, plr_trans) = (&plr, &trans).iter().next().expect("Main player MIA");
|
||||||
|
let plr_pos = plr_trans.0.to_scale_rotation_translation().2;
|
||||||
|
let block_at_pos = world.get_block(plr_pos.floor().as_ivec3());
|
||||||
|
let Some(block_at_pos) = block_at_pos else { return };
|
||||||
|
let Some(color) = block_at_pos.descriptor().submerge else { return };
|
||||||
|
|
||||||
|
let draw_parameters = DrawParameters {
|
||||||
|
blend: Blend::alpha_blending(),
|
||||||
|
..Default::default()
|
||||||
|
};
|
||||||
|
target.0.draw(
|
||||||
|
&primitive.0,
|
||||||
|
&primitive.1,
|
||||||
|
&program.0,
|
||||||
|
&uniform! {
|
||||||
|
color: color.to_array(),
|
||||||
|
},
|
||||||
|
&draw_parameters,
|
||||||
|
).unwrap();
|
||||||
|
}
|
Loading…
Reference in a new issue