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https://github.com/griffi-gh/kubi.git
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74 lines
2.1 KiB
Rust
74 lines
2.1 KiB
Rust
use glam::{Vec2, DVec2};
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use glium::glutin::event::{DeviceEvent, VirtualKeyCode, ElementState};
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use hashbrown::HashSet;
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use nohash_hasher::BuildNoHashHasher;
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use shipyard::{AllStoragesView, Unique, View, IntoIter, UniqueViewMut, Workload, IntoWorkload, UniqueView};
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use crate::events::InputDeviceEvent;
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#[derive(Unique, Clone, Copy, Default, Debug)]
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pub struct Inputs {
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pub movement: Vec2,
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pub look: Vec2,
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pub action_a: bool,
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pub action_b: bool,
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}
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#[derive(Unique, Clone, Default, Debug)]
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pub struct RawInputState {
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pub keyboard_state: HashSet<VirtualKeyCode, BuildNoHashHasher<u32>>,
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pub mouse_delta: DVec2
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}
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pub fn process_events(
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device_events: View<InputDeviceEvent>,
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mut input_state: UniqueViewMut<RawInputState>,
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) {
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input_state.mouse_delta = DVec2::ZERO;
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for event in device_events.iter() {
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match event.event {
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DeviceEvent::MouseMotion { delta } => {
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input_state.mouse_delta = DVec2::from(delta);
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},
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DeviceEvent::Key(input) => {
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if let Some(keycode) = input.virtual_keycode {
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match input.state {
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ElementState::Pressed => input_state.keyboard_state.insert(keycode),
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ElementState::Released => input_state.keyboard_state.remove(&keycode),
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};
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}
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},
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DeviceEvent::Button { button: _, state: _ } => {
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//log::debug!("Button {button} {state:?}");
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},
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_ => ()
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}
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}
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}
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pub fn update_input_states (
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raw_inputs: UniqueView<RawInputState>,
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mut inputs: UniqueViewMut<Inputs>,
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) {
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inputs.movement = Vec2::new(
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raw_inputs.keyboard_state.contains(&VirtualKeyCode::D) as u32 as f32 -
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raw_inputs.keyboard_state.contains(&VirtualKeyCode::A) as u32 as f32,
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raw_inputs.keyboard_state.contains(&VirtualKeyCode::W) as u32 as f32 -
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raw_inputs.keyboard_state.contains(&VirtualKeyCode::S) as u32 as f32
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).normalize_or_zero();
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inputs.look = raw_inputs.mouse_delta.as_vec2();
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}
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pub fn init_input (
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storages: AllStoragesView
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) {
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storages.add_unique(Inputs::default());
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storages.add_unique(RawInputState::default());
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}
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pub fn process_inputs() -> Workload {
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(
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process_events,
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update_input_states
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).into_workload()
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}
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