kubi/kubi-shared/src/transform.rs

11 lines
245 B
Rust

use shipyard::Component;
use glam::{Mat4, Mat3};
#[derive(Component, Clone, Copy, Debug, Default)]
#[track(All)]
pub struct Transform(pub Mat4);
#[derive(Component, Clone, Copy, Debug, Default)]
#[track(All)]
pub struct Transform2d(pub Mat3);