waffle/src/ir.rs

600 lines
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Rust
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//! Intermediate representation for Wasm.
use crate::{
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backend::{produce_func_wasm, BlockOrder, Locations, LoopNest, SerializedBody, WasmRegion},
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cfg::CFGInfo,
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frontend,
ops::ty_to_valty,
Operator,
};
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use anyhow::Result;
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use rayon::prelude::*;
use wasmparser::{FuncType, SectionReader, Type};
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pub type SignatureId = usize;
pub type FuncId = usize;
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pub type BlockId = usize;
pub type InstId = usize;
pub type LocalId = u32;
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pub type GlobalId = u32;
pub type TableId = u32;
pub type MemoryId = u32;
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pub const INVALID_BLOCK: BlockId = usize::MAX;
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#[derive(Clone, Debug, Default)]
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pub struct Module<'a> {
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pub orig_bytes: &'a [u8],
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pub funcs: Vec<FuncDecl>,
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pub signatures: Vec<FuncType>,
pub globals: Vec<Type>,
pub tables: Vec<Type>,
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}
#[derive(Clone, Debug)]
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pub enum FuncDecl {
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Import(SignatureId),
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Body(SignatureId, FunctionBody),
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}
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impl FuncDecl {
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pub fn sig(&self) -> SignatureId {
match self {
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FuncDecl::Import(sig) => *sig,
FuncDecl::Body(sig, ..) => *sig,
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}
}
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}
#[derive(Clone, Debug, Default)]
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pub struct FunctionBody {
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pub n_params: usize,
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pub rets: Vec<Type>,
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pub locals: Vec<Type>,
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pub blocks: Vec<Block>,
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pub values: Vec<ValueDef>,
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/// A single value can have multiple types if multi-value (e.g. a
/// call).
pub types: Vec</* Value, */ Vec<Type>>,
}
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impl FunctionBody {
pub fn add_block(&mut self) -> BlockId {
let id = self.blocks.len();
self.blocks.push(Block::default());
self.blocks[id].id = id;
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log::trace!("add_block: block {}", id);
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id
}
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pub fn add_edge(&mut self, from: BlockId, to: BlockId) {
let succ_pos = self.blocks[from].succs.len();
let pred_pos = self.blocks[to].preds.len();
self.blocks[from].succs.push(to);
self.blocks[to].preds.push(from);
self.blocks[from].pos_in_succ_pred.push(pred_pos);
self.blocks[to].pos_in_pred_succ.push(succ_pos);
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log::trace!("add_edge: from {} to {}", from, to);
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}
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pub fn add_value(&mut self, value: ValueDef, tys: Vec<Type>) -> Value {
log::trace!("add_value: def {:?} ty {:?}", value, tys);
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let id = Value(self.values.len() as u32);
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log::trace!(" -> value {:?}", id);
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self.values.push(value.clone());
self.types.push(tys);
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id
}
pub fn set_alias(&mut self, value: Value, to: Value) {
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log::trace!("set_alias: value {:?} to {:?}", value, to);
// Resolve the `to` value through all existing aliases.
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let to = self.resolve_and_update_alias(to);
// Disallow cycles.
if to == value {
panic!("Cannot create an alias cycle");
}
self.values[value.index()] = ValueDef::Alias(to);
}
pub fn resolve_alias(&self, value: Value) -> Value {
let mut result = value;
loop {
if let &ValueDef::Alias(to) = &self.values[result.index()] {
result = to;
} else {
break;
}
}
result
}
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pub fn add_mutable_inst(&mut self, tys: Vec<Type>, def: ValueDef) -> Value {
let value = Value(self.values.len() as u32);
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self.types.push(tys);
self.values.push(def);
value
}
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pub fn add_blockparam(&mut self, block: BlockId, ty: Type) -> Value {
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let index = self.blocks[block].params.len();
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let value = self.add_value(ValueDef::BlockParam(block, index), vec![ty]);
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self.blocks[block].params.push((ty, value));
value
}
pub fn add_placeholder(&mut self, ty: Type) -> Value {
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self.add_mutable_inst(vec![ty], ValueDef::Placeholder)
}
pub fn replace_placeholder_with_blockparam(&mut self, block: BlockId, value: Value) {
assert!(self.values[value.index()] == ValueDef::Placeholder);
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let ty = self.types[value.index()].get(0).cloned().unwrap();
let index = self.blocks[block].params.len();
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self.blocks[block].params.push((ty, value));
self.values[value.index()] = ValueDef::BlockParam(block, index);
}
pub fn resolve_and_update_alias(&mut self, value: Value) -> Value {
let to = self.resolve_alias(value);
// Short-circuit the chain, union-find-style.
if let &ValueDef::Alias(orig_to) = &self.values[value.index()] {
if orig_to != to {
self.values[value.index()] = ValueDef::Alias(to);
}
}
to
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}
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pub fn append_to_block(&mut self, block: BlockId, value: Value) {
self.blocks[block].insts.push(value);
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}
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pub fn end_block(&mut self, block: BlockId, terminator: Terminator) {
terminator.visit_successors(|succ| {
self.add_edge(block, succ);
});
self.blocks[block].terminator = terminator;
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}
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pub fn add_local(&mut self, ty: Type) -> LocalId {
let id = self.locals.len() as LocalId;
self.locals.push(ty);
id
}
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pub fn values<'a>(&'a self) -> impl Iterator<Item = (Value, &'a ValueDef)> + 'a {
self.values
.iter()
.enumerate()
.map(|(idx, value_def)| (Value(idx as u32), value_def))
}
}
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impl std::ops::Index<Value> for FunctionBody {
type Output = ValueDef;
fn index(&self, index: Value) -> &ValueDef {
&self.values[index.0 as usize]
}
}
impl std::ops::IndexMut<Value> for FunctionBody {
fn index_mut(&mut self, index: Value) -> &mut ValueDef {
&mut self.values[index.0 as usize]
}
}
impl std::ops::Index<BlockId> for FunctionBody {
type Output = Block;
fn index(&self, index: BlockId) -> &Block {
&self.blocks[index]
}
}
impl std::ops::IndexMut<BlockId> for FunctionBody {
fn index_mut(&mut self, index: BlockId) -> &mut Block {
&mut self.blocks[index]
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}
}
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#[derive(Clone, Debug, Default)]
pub struct Block {
pub id: BlockId,
/// Side-effecting values from the sea-of-nodes that are computed, in order.
pub insts: Vec<Value>,
/// Terminator: branch or return.
pub terminator: Terminator,
/// Successor blocks.
pub succs: Vec<BlockId>,
/// For each successor block, our index in its `preds` array.
pub pos_in_succ_pred: Vec<usize>,
/// Predecessor blocks.
pub preds: Vec<BlockId>,
/// For each predecessor block, our index in its `succs` array.
pub pos_in_pred_succ: Vec<usize>,
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/// Type and Value for each blockparam.
pub params: Vec<(Type, Value)>,
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}
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#[derive(Clone, Copy, Debug, PartialEq, Eq, PartialOrd, Ord, Hash)]
pub struct Value(u32);
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impl std::fmt::Display for Value {
fn fmt(&self, f: &mut std::fmt::Formatter) -> std::fmt::Result {
write!(f, "v{}", self.0)
}
}
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impl Value {
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pub fn index(self) -> usize {
self.0 as usize
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}
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pub fn from_index(value: usize) -> Value {
Self(value as u32)
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}
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}
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#[derive(Clone, Debug, PartialEq, Eq, Hash)]
pub enum ValueDef {
Arg(usize),
BlockParam(BlockId, usize),
Operator(Operator, Vec<Value>),
PickOutput(Value, usize),
Alias(Value),
Placeholder,
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}
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impl ValueDef {
pub fn visit_uses<F: FnMut(Value)>(&self, mut f: F) {
match self {
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&ValueDef::Arg { .. } => {}
&ValueDef::BlockParam { .. } => {}
&ValueDef::Operator(_, ref args) => {
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for &arg in args {
f(arg);
}
}
&ValueDef::PickOutput(from, ..) => f(from),
&ValueDef::Alias(value) => f(value),
&ValueDef::Placeholder => {}
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}
}
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pub fn update_uses<F: FnMut(&mut Value)>(&mut self, mut f: F) {
match self {
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&mut ValueDef::Arg { .. } => {}
&mut ValueDef::BlockParam { .. } => {}
&mut ValueDef::Operator(_, ref mut args) => {
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for arg in args {
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f(arg);
}
}
&mut ValueDef::PickOutput(ref mut from, ..) => f(from),
&mut ValueDef::Alias(ref mut value) => f(value),
&mut ValueDef::Placeholder => {}
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}
}
}
#[derive(Clone, Debug)]
pub struct BlockTarget {
pub block: BlockId,
pub args: Vec<Value>,
}
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#[derive(Clone, Debug)]
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pub enum Terminator {
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Br {
target: BlockTarget,
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},
CondBr {
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cond: Value,
if_true: BlockTarget,
if_false: BlockTarget,
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},
Select {
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value: Value,
targets: Vec<BlockTarget>,
default: BlockTarget,
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},
Return {
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values: Vec<Value>,
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},
None,
}
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impl std::default::Default for Terminator {
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fn default() -> Self {
Terminator::None
}
}
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impl Terminator {
pub fn visit_targets<F: FnMut(&BlockTarget)>(&self, mut f: F) {
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match self {
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Terminator::Return { .. } => {}
Terminator::Br { ref target, .. } => f(target),
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Terminator::CondBr {
ref if_true,
ref if_false,
..
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} => {
f(if_true);
f(if_false);
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}
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Terminator::Select {
ref targets,
ref default,
..
} => {
f(default);
for target in targets {
f(target);
}
}
Terminator::None => {}
}
}
pub fn update_targets<F: FnMut(&mut BlockTarget)>(&mut self, mut f: F) {
match self {
Terminator::Return { .. } => {}
Terminator::Br { ref mut target, .. } => f(target),
Terminator::CondBr {
ref mut if_true,
ref mut if_false,
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..
} => {
f(if_true);
f(if_false);
}
Terminator::Select {
ref mut targets,
ref mut default,
..
} => {
f(default);
for target in targets {
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f(target);
}
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}
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Terminator::None => {}
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}
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}
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pub fn visit_target<F: FnMut(&BlockTarget)>(&self, index: usize, mut f: F) {
match (index, self) {
(0, Terminator::Br { ref target, .. }) => f(target),
(0, Terminator::CondBr { ref if_true, .. }) => {
f(if_true);
}
(1, Terminator::CondBr { ref if_false, .. }) => {
f(if_false);
}
(0, Terminator::Select { ref default, .. }) => {
f(default);
}
(i, Terminator::Select { ref targets, .. }) if i <= targets.len() => {
f(&targets[i - 1]);
}
_ => panic!("out of bounds"),
}
}
pub fn update_target<F: FnMut(&mut BlockTarget)>(&mut self, index: usize, mut f: F) {
match (index, self) {
(0, Terminator::Br { ref mut target, .. }) => f(target),
(
0,
Terminator::CondBr {
ref mut if_true, ..
},
) => {
f(if_true);
}
(
1,
Terminator::CondBr {
ref mut if_false, ..
},
) => {
f(if_false);
}
(
0,
Terminator::Select {
ref mut default, ..
},
) => {
f(default);
}
(
i,
Terminator::Select {
ref mut targets, ..
},
) if i <= targets.len() => {
f(&mut targets[i - 1]);
}
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(i, this) => panic!("out of bounds: index {} term {:?}", i, this),
}
}
pub fn visit_successors<F: FnMut(BlockId)>(&self, mut f: F) {
self.visit_targets(|target| f(target.block));
}
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pub fn visit_uses<F: FnMut(Value)>(&self, mut f: F) {
self.visit_targets(|target| {
for &arg in &target.args {
f(arg);
}
});
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match self {
&Terminator::CondBr { cond, .. } => f(cond),
&Terminator::Select { value, .. } => f(value),
&Terminator::Return { ref values, .. } => {
for &value in values {
f(value);
}
}
_ => {}
}
}
pub fn update_uses<F: FnMut(&mut Value)>(&mut self, mut f: F) {
self.update_targets(|target| {
for arg in &mut target.args {
f(arg);
}
});
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match self {
&mut Terminator::CondBr { ref mut cond, .. } => f(cond),
&mut Terminator::Select { ref mut value, .. } => f(value),
&mut Terminator::Return { ref mut values, .. } => {
for value in values {
f(value);
}
}
_ => {}
}
}
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}
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impl<'a> Module<'a> {
pub fn from_wasm_bytes(bytes: &'a [u8]) -> Result<Self> {
frontend::wasm_to_ir(bytes)
}
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pub fn to_wasm_bytes(&self) -> Vec<u8> {
// Do most of the compilation in parallel: up to the
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// generation of the function that we emit into the final code
// seciton in order. Only the "final parts assembly" needs to
// be serialized.
let compiled: Vec<(u32, wasm_encoder::Function)> = self
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.funcs
.par_iter()
.filter_map(|func| match func {
&FuncDecl::Body(sig, ref body) => {
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let cfg = CFGInfo::new(body);
let loopnest = LoopNest::compute(&cfg);
let regions = WasmRegion::compute(&cfg, &loopnest);
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let blockorder = BlockOrder::compute(body, &cfg, &regions);
let serialized = SerializedBody::compute(body, &cfg, &blockorder);
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log::trace!("serialized: {:?}", serialized);
let locations = Locations::compute(body, &serialized);
log::trace!("locations: {:?}", locations);
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let func_body = produce_func_wasm(body, &serialized, &locations);
log::trace!("body: {:?}", func_body);
let mut locals: Vec<(u32, wasm_encoder::ValType)> = vec![];
for local_ty in func_body.locals {
if locals.len() > 0 && locals.last().unwrap().1 == local_ty {
locals.last_mut().unwrap().0 += 1;
} else {
locals.push((1, local_ty));
}
}
let mut func = wasm_encoder::Function::new(locals);
for inst in func_body.operators {
func.instruction(&inst);
}
Some((sig as u32, func))
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}
_ => None,
})
.collect();
// Build the final code section and function-type section.
let mut code_section = wasm_encoder::CodeSection::new();
let mut func_section = wasm_encoder::FunctionSection::new();
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for (sig, func) in compiled {
func_section.function(sig as u32);
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code_section.function(&func);
}
// Build the final function-signature (type) section.
let mut type_section = wasm_encoder::TypeSection::new();
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for sig in &self.signatures {
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let params: Vec<wasm_encoder::ValType> =
sig.params.iter().map(|&ty| ty_to_valty(ty)).collect();
let returns: Vec<wasm_encoder::ValType> =
sig.returns.iter().map(|&ty| ty_to_valty(ty)).collect();
type_section.function(params, returns);
}
// Now do a final pass over the original bytes with
// wasmparser, replacing the type section, function section,
// and code section. (TODO: allow new imports to be added
// too?)
let parser = wasmparser::Parser::new(0);
let mut module = wasm_encoder::Module::new();
for payload in parser.parse_all(self.orig_bytes) {
match payload.unwrap() {
wasmparser::Payload::TypeSection(..) => {
module.section(&type_section);
}
wasmparser::Payload::FunctionSection(..) => {
module.section(&func_section);
}
wasmparser::Payload::CodeSectionStart { .. } => {
module.section(&code_section);
}
wasmparser::Payload::CodeSectionEntry(..) => {}
wasmparser::Payload::ImportSection(reader) => {
let range = reader.range();
let bytes = &self.orig_bytes[range.start..range.end];
module.section(&wasm_encoder::RawSection { id: 2, data: bytes });
}
wasmparser::Payload::TableSection(reader) => {
let range = reader.range();
let bytes = &self.orig_bytes[range.start..range.end];
module.section(&wasm_encoder::RawSection { id: 4, data: bytes });
}
wasmparser::Payload::MemorySection(reader) => {
let range = reader.range();
let bytes = &self.orig_bytes[range.start..range.end];
module.section(&wasm_encoder::RawSection { id: 5, data: bytes });
}
wasmparser::Payload::GlobalSection(reader) => {
let range = reader.range();
let bytes = &self.orig_bytes[range.start..range.end];
module.section(&wasm_encoder::RawSection { id: 6, data: bytes });
}
wasmparser::Payload::ExportSection(reader) => {
let range = reader.range();
let bytes = &self.orig_bytes[range.start..range.end];
module.section(&wasm_encoder::RawSection { id: 7, data: bytes });
}
wasmparser::Payload::StartSection { range, .. } => {
let bytes = &self.orig_bytes[range.start..range.end];
module.section(&wasm_encoder::RawSection { id: 8, data: bytes });
}
wasmparser::Payload::ElementSection(reader) => {
let range = reader.range();
let bytes = &self.orig_bytes[range.start..range.end];
module.section(&wasm_encoder::RawSection { id: 9, data: bytes });
}
wasmparser::Payload::DataSection(reader) => {
let range = reader.range();
let bytes = &self.orig_bytes[range.start..range.end];
module.section(&wasm_encoder::RawSection {
id: 11,
data: bytes,
});
}
wasmparser::Payload::DataCountSection { range, .. } => {
let bytes = &self.orig_bytes[range.start..range.end];
module.section(&wasm_encoder::RawSection {
id: 12,
data: bytes,
});
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}
_ => {}
}
}
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module.finish()
}
}