2024-02-17 14:43:46 -06:00
|
|
|
[package]
|
|
|
|
name = "hui"
|
|
|
|
description = "Simple UI library for games and other interactive applications"
|
|
|
|
repository = "https://github.com/griffi-gh/hui"
|
2024-02-19 10:49:01 -06:00
|
|
|
readme = "../README.md"
|
2024-02-17 14:43:46 -06:00
|
|
|
authors = ["griffi-gh <prasol258@gmail.com>"]
|
|
|
|
rust-version = "1.75"
|
2024-02-21 04:06:13 -06:00
|
|
|
version = "0.1.0-alpha.4"
|
2024-02-17 14:43:46 -06:00
|
|
|
edition = "2021"
|
|
|
|
license = "GPL-3.0-or-later"
|
|
|
|
publish = true
|
2024-02-17 14:51:54 -06:00
|
|
|
include = [
|
|
|
|
"assets/**/*",
|
|
|
|
"src/**/*.rs",
|
|
|
|
"Cargo.toml",
|
|
|
|
]
|
2024-02-17 14:43:46 -06:00
|
|
|
|
|
|
|
[dependencies]
|
|
|
|
hashbrown = "0.14"
|
|
|
|
nohash-hasher = "0.2"
|
|
|
|
glam = "0.25"
|
|
|
|
fontdue = "0.8"
|
|
|
|
rect_packer = "0.2"
|
|
|
|
log = "0.4"
|
2024-02-19 12:40:18 -06:00
|
|
|
nz = "0.3"
|
2024-02-19 14:32:13 -06:00
|
|
|
document-features = "0.2"
|
2024-02-25 18:15:55 -06:00
|
|
|
derive_setters = "0.1"
|
2024-02-17 14:43:46 -06:00
|
|
|
|
|
|
|
[features]
|
2024-02-20 10:30:26 -06:00
|
|
|
default = ["builtin_elements", "builtin_font", "pixel_perfect_text"]
|
2024-02-19 14:32:13 -06:00
|
|
|
## Enable the built-in font (ProggyTiny, adds 35kb to the executable)
|
2024-02-17 14:43:46 -06:00
|
|
|
builtin_font = []
|
2024-02-19 16:13:35 -06:00
|
|
|
## Enable the built-in elements (`Container`, `ProgressBar`, etc.)\
|
|
|
|
builtin_elements = ["builtin_container"]
|
|
|
|
## Enable only the `Container` component (which is essential for laying out other components)
|
|
|
|
builtin_container = []
|
2024-02-20 10:30:26 -06:00
|
|
|
## Round all vertex positions to nearest integer coordinates (not recommended)
|
|
|
|
pixel_perfect = ["pixel_perfect_text"]
|
|
|
|
## Apply pixel-perfect rendering hack to text (fixes blurry text rendering)
|
|
|
|
pixel_perfect_text = []
|
|
|
|
#! Make sure to disable the `pixel_perfect` feature if you are rendering UI in 3D space\
|
|
|
|
#! or using DPI (or any other form of) scaling while passing the virtual resolution to the ui
|
|
|
|
# ## Enable multi-threading support (currently only affects some 3rd-party libraries)
|
|
|
|
# parallel = ["fontdue/parallel"]
|