fix ui shader

This commit is contained in:
griffi-gh 2023-11-22 18:40:35 +01:00
parent a5641e0d2e
commit b601aea288
2 changed files with 9 additions and 4 deletions

View file

@ -1,10 +1,11 @@
#version 300 es #version 300 es
precision highp float; precision highp float;
out vec4 out_color; out vec4 out_color;
uniform vec4 color; in vec4 vtx_color;
void main() { void main() {
if (color.w <= 0.) discard; if (vtx_color.w <= 0.) discard;
out_color = color; out_color = vtx_color;
} }

View file

@ -1,9 +1,13 @@
#version 300 es #version 300 es
precision highp float; precision highp float;
in vec2 position;
uniform vec2 resolution; uniform vec2 resolution;
in vec4 color;
in vec2 position;
out vec4 vtx_color;
void main() { void main() {
vtx_color = color;
gl_Position = vec4(vec2(1., -1.) * (position / resolution), 0., 1.); gl_Position = vec4(vec2(1., -1.) * (position / resolution), 0., 1.);
} }