mirror of
https://github.com/griffi-gh/kubi.git
synced 2024-12-27 06:08:20 -06:00
62 lines
1.3 KiB
Markdown
62 lines
1.3 KiB
Markdown
<h1 align="center">Kubi</h1>
|
|
<p align="center">
|
|
Voxel engine written in Rust
|
|
</p>
|
|
<div align="center">
|
|
<img src=".readme/game.gif" width="512">
|
|
</div>
|
|
<h2>features</h2>
|
|
<p>
|
|
<ul>
|
|
<li>multithreaded procedural world generation</li>
|
|
<li>procedural structures</li>
|
|
<li>multithreaded mesh generation</li>
|
|
<li>cubic chunks (32x32x32)</li>
|
|
<li>low-level OpenGL renderer, targetting OpenGL ES 3.0</li>
|
|
<li>frustum culling</li>
|
|
<li>work-in-progress multiplayer support</li>
|
|
<li>block placement system</li>
|
|
<li>partial gamepad input support</li>
|
|
</ul>
|
|
</p>
|
|
|
|
<h2>building</h2>
|
|
|
|
build/run
|
|
|
|
```sh
|
|
cargo build -p kubi
|
|
cargo run -p kubi
|
|
```
|
|
|
|
build with nightly features
|
|
|
|
```sh
|
|
RUSTFLAGS="-C target-cpu=native" cargo +nightly build -p kubi -r --features nightly --
|
|
```
|
|
|
|
<h2>mutiplayer</h2>
|
|
|
|
to join a multiplayer server, just pass the ip address as an argument
|
|
|
|
```sh
|
|
cargo run -p kubi -- 127.0.0.1:1234
|
|
```
|
|
|
|
<h2>server configuration</h2>
|
|
|
|
```
|
|
[server]
|
|
address = "0.0.0.0:12345" # ip address to bind to
|
|
max_clients = 32 # max amount of connected clients
|
|
timeout_ms = 10000 # client timeout in ms
|
|
|
|
[world]
|
|
seed = 0xfeb_face_dead_cafe # worldgen seed to use
|
|
|
|
[query]
|
|
name = "Kubi Server" # server name
|
|
```
|
|
|
|
<h6 align="right"><i>~ uwu</i></h6>
|