mirror of
https://github.com/griffi-gh/kubi.git
synced 2024-11-22 14:58:44 -06:00
170 lines
4.6 KiB
Rust
170 lines
4.6 KiB
Rust
use std::{
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fs::File,
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mem::size_of,
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io::{Read, Seek, SeekFrom, Write},
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borrow::Cow,
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sync::{Arc, RwLock}
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};
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use num_enum::TryFromPrimitive;
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use serde::{Serialize, Deserialize};
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use glam::IVec3;
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use hashbrown::HashMap;
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use anyhow::Result;
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use shipyard::Unique;
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use static_assertions::const_assert_eq;
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use crate::{
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block::Block,
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chunk::{CHUNK_SIZE, BlockDataRef, BlockData}
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};
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const SECTOR_SIZE: usize = CHUNK_SIZE * CHUNK_SIZE * CHUNK_SIZE * size_of::<Block>();
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const RESERVED_SIZE: usize = 1048576; //~1mb (16 sectors assuming 32x32x32 world of 1byte blocks)
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const RESERVED_SECTOR_COUNT: usize = RESERVED_SIZE / SECTOR_SIZE;
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//magic = "KUBI" + IDENTITY (4 bytes)
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const SUBHEADER_SIZE: usize = 8;
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const SUBHEADER_MAGIC: [u8; 4] = *b"KUBI";
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const SUBHEADER_IDENTITY: u32 = 1;
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// #[repr(transparent)]
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// struct IVec3Hash(IVec3);
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#[derive(Serialize, Deserialize)]
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pub struct WorldSaveDataHeader {
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pub name: Cow<'static, str>,
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pub seed: u64,
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sector_count: u32,
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chunk_map: HashMap<IVec3, u32>,
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}
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impl Default for WorldSaveDataHeader {
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fn default() -> Self {
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Self {
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name: "World".into(),
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seed: 0,
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sector_count: RESERVED_SECTOR_COUNT as u32,
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chunk_map: HashMap::new()
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}
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}
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}
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#[derive(Unique)]
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pub struct WorldSaveFile {
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pub file: File,
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pub header: WorldSaveDataHeader,
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}
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pub type SharedSaveFile = Arc<RwLock<WorldSaveFile>>;
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impl WorldSaveFile {
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pub fn new(file: File) -> Self {
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WorldSaveFile {
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file,
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header: WorldSaveDataHeader::default()
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}
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}
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fn read_header(&mut self) -> Result<()> {
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self.file.rewind()?;
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let mut subheader = [0u8; SUBHEADER_SIZE];
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self.file.read_exact(&mut subheader)?;
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if subheader[0..4] != SUBHEADER_MAGIC {
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return Err(anyhow::anyhow!("invalid file header"));
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}
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if subheader[4..8] != SUBHEADER_IDENTITY.to_be_bytes() {
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return Err(anyhow::anyhow!("this save file cannot be loaded by this version of the game"));
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}
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let limit = (RESERVED_SIZE - SUBHEADER_SIZE) as u64;
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self.header = bincode::deserialize_from((&self.file).take(limit))?;
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Ok(())
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}
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fn write_header(&mut self) -> Result<()> {
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self.file.rewind()?;
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self.file.write_all(&SUBHEADER_MAGIC)?;
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self.file.write_all(&SUBHEADER_IDENTITY.to_be_bytes())?;
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//XXX: this can cause the header to destroy chunk data (if it's WAY too long)
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// read has checks against this, but write doesn't
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// 1mb is pretty generous tho, so it's not a *big* deal
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bincode::serialize_into(&self.file, &self.header)?;
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Ok(())
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}
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pub fn initialize(&mut self) -> Result<()> {
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self.write_header()?;
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Ok(())
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}
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pub fn load_data(&mut self) -> Result<()> {
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self.read_header()?;
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Ok(())
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}
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fn allocate_sector(&mut self) -> u32 {
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let value = self.header.sector_count + 1;
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self.header.sector_count += 1;
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value
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}
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pub fn save_chunk(&mut self, position: IVec3, data: &BlockDataRef) -> Result<()> {
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let mut header_modified = false;
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let sector = self.header.chunk_map.get(&position).copied().unwrap_or_else(|| {
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header_modified = true;
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self.allocate_sector()
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});
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let offset = sector as u64 * SECTOR_SIZE as u64;
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const_assert_eq!(size_of::<Block>(), 1);
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let data: &[u8; SECTOR_SIZE] = unsafe { std::mem::transmute(data) };
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self.file.seek(SeekFrom::Start(offset))?;
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self.file.write_all(data)?;
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if header_modified {
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self.write_header()?;
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}
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self.file.sync_data()?;
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Ok(())
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}
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///TODO partial chunk commit (No need to write whole 32kb for a single block change!)
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pub fn chunk_set_block() {
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todo!()
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}
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pub fn chunk_exists(&self, position: IVec3) -> bool {
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self.header.chunk_map.contains_key(&position)
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}
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pub fn load_chunk(&mut self, position: IVec3) -> Result<Option<BlockData>> {
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let Some(§or) = self.header.chunk_map.get(&position) else {
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return Ok(None);
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};
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let mut buffer = Box::new([0u8; CHUNK_SIZE * CHUNK_SIZE * CHUNK_SIZE * size_of::<Block>()]);
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let offset = sector as u64 * SECTOR_SIZE as u64;
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self.file.seek(SeekFrom::Start(offset))?;
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self.file.read_exact(&mut buffer[..])?;
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//should be safe under these conditions:
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//Block is a single byte
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//All block data bytes are in valid range
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const_assert_eq!(size_of::<Block>(), 1);
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for &byte in &buffer[..] {
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let block = Block::try_from_primitive(byte);
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match block {
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//Sanity check, not actually required: (should NEVER happen)
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Ok(block) => debug_assert_eq!(byte, block as u8),
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Err(_) => anyhow::bail!("invalid block data"),
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}
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}
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let data: BlockData = unsafe { std::mem::transmute(buffer) };
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Ok(Some(data))
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}
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}
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