mirror of
https://github.com/griffi-gh/kubi.git
synced 2024-11-13 19:08:41 -06:00
198 lines
5.8 KiB
Rust
198 lines
5.8 KiB
Rust
use anyhow::{Result, bail};
|
|
use std::{
|
|
net::{UdpSocket, SocketAddr},
|
|
time::{Instant, Duration},
|
|
marker::PhantomData,
|
|
collections::{VecDeque, vec_deque::Drain as DrainDeque},
|
|
io::ErrorKind,
|
|
};
|
|
use bincode::{Encode, Decode};
|
|
use crate::{
|
|
BINCODE_CONFIG,
|
|
packet::{ClientPacket, IdClientPacket, IdServerPacket, ServerPacket},
|
|
common::ClientId
|
|
};
|
|
|
|
#[derive(Default, Clone, Debug)]
|
|
#[repr(u8)]
|
|
pub enum DisconnectReason {
|
|
#[default]
|
|
NotConnected,
|
|
ClientDisconnected,
|
|
KickedByServer(Option<String>),
|
|
Timeout,
|
|
}
|
|
|
|
#[derive(Clone, Copy, Debug, PartialEq, Eq)]
|
|
pub enum ClientStatus {
|
|
Disconnected,
|
|
Connecting,
|
|
Connected,
|
|
}
|
|
|
|
#[derive(Clone, Copy, Debug)]
|
|
pub struct ClientConfig {
|
|
pub timeout: Duration,
|
|
pub heartbeat_interval: Duration,
|
|
}
|
|
impl Default for ClientConfig {
|
|
fn default() -> Self {
|
|
Self {
|
|
timeout: Duration::from_secs(5),
|
|
heartbeat_interval: Duration::from_secs(3),
|
|
}
|
|
}
|
|
}
|
|
|
|
pub enum ClientEvent<T> where T: Encode + Decode {
|
|
Connected(ClientId),
|
|
Disconnected(DisconnectReason),
|
|
MessageReceived(T)
|
|
}
|
|
|
|
pub struct Client<S, R> where S: Encode + Decode, R: Encode + Decode {
|
|
pub config: ClientConfig,
|
|
addr: SocketAddr,
|
|
socket: UdpSocket,
|
|
status: ClientStatus,
|
|
timeout: Instant,
|
|
last_heartbeat: Instant,
|
|
client_id: Option<ClientId>,
|
|
disconnect_reason: DisconnectReason,
|
|
event_queue: VecDeque<ClientEvent<R>>,
|
|
_s: PhantomData<S>,
|
|
}
|
|
impl<S, R> Client<S, R> where S: Encode + Decode, R: Encode + Decode {
|
|
pub fn new(addr: SocketAddr, config: ClientConfig) -> Result<Self> {
|
|
let bind_addr: SocketAddr = "0.0.0.0:0".parse().unwrap();
|
|
let socket = UdpSocket::bind(bind_addr)?;
|
|
socket.set_nonblocking(true)?;
|
|
Ok(Self {
|
|
addr,
|
|
config,
|
|
socket,
|
|
status: ClientStatus::Disconnected,
|
|
timeout: Instant::now(),
|
|
last_heartbeat: Instant::now(),
|
|
client_id: None,
|
|
disconnect_reason: DisconnectReason::default(),
|
|
event_queue: VecDeque::new(),
|
|
_s: PhantomData,
|
|
})
|
|
}
|
|
|
|
fn send_raw_packet(&self, packet: ClientPacket<S>) -> Result<()> {
|
|
let id_packet = IdClientPacket(self.client_id, packet);
|
|
let bytes = bincode::encode_to_vec(id_packet, BINCODE_CONFIG)?;
|
|
self.socket.send(&bytes)?;
|
|
Ok(())
|
|
}
|
|
|
|
fn disconnect_inner(&mut self, reason: DisconnectReason, silent: bool) -> Result<()> {
|
|
if !silent {
|
|
self.send_raw_packet(ClientPacket::Disconnect)?;
|
|
}
|
|
self.client_id = None;
|
|
self.status = ClientStatus::Disconnected;
|
|
self.disconnect_reason = reason;
|
|
self.event_queue.push_back(ClientEvent::Disconnected(self.disconnect_reason.clone()));
|
|
Ok(())
|
|
}
|
|
|
|
fn reset_timeout(&mut self) {
|
|
self.timeout = Instant::now();
|
|
}
|
|
|
|
|
|
pub fn connect(&mut self) -> Result<()> {
|
|
log::info!("client connect called");
|
|
if self.status != ClientStatus::Disconnected {
|
|
bail!("Not Disconnected");
|
|
}
|
|
self.status = ClientStatus::Connecting;
|
|
self.last_heartbeat = Instant::now();
|
|
self.reset_timeout();
|
|
self.socket.connect(self.addr)?;
|
|
self.send_raw_packet(ClientPacket::Connect)?;
|
|
Ok(())
|
|
}
|
|
|
|
pub fn disconnect(&mut self) -> Result<()> {
|
|
if self.status != ClientStatus::Connected {
|
|
bail!("Not Connected");
|
|
}
|
|
self.disconnect_inner(DisconnectReason::ClientDisconnected, false)?;
|
|
Ok(())
|
|
}
|
|
|
|
pub fn send_message(&self, message: S) -> Result<()> {
|
|
if self.status != ClientStatus::Connected {
|
|
bail!("Not Connected");
|
|
}
|
|
self.send_raw_packet(ClientPacket::Data(message))?;
|
|
Ok(())
|
|
}
|
|
|
|
pub fn update(&mut self) -> Result<()> { // , callback: fn(ClientEvent<R>) -> Result<()>
|
|
if self.status == ClientStatus::Disconnected {
|
|
return Ok(())
|
|
}
|
|
if self.timeout.elapsed() > self.config.timeout {
|
|
log::warn!("Client timed out");
|
|
//We don't care if this packet actually gets sent because the server is likely dead
|
|
let _ = self.disconnect_inner(DisconnectReason::Timeout, false).map_err(|_| {
|
|
log::warn!("Failed to send disconnect packet");
|
|
});
|
|
return Ok(())
|
|
}
|
|
if self.last_heartbeat.elapsed() > self.config.heartbeat_interval {
|
|
log::trace!("Sending heartbeat packet");
|
|
self.send_raw_packet(ClientPacket::Heartbeat)?;
|
|
self.last_heartbeat = Instant::now();
|
|
}
|
|
//receive
|
|
let mut buf = [0; u16::MAX as usize];
|
|
match self.socket.recv(&mut buf) {
|
|
Ok(length) => {
|
|
//TODO check the first byte of the raw data instead of decoding?
|
|
let (packet, _): (IdServerPacket<R>, _) = bincode::decode_from_slice(&buf[..length], BINCODE_CONFIG)?;
|
|
let IdServerPacket(user_id, packet) = packet;
|
|
if self.client_id.map(|x| Some(x) != user_id).unwrap_or_default() {
|
|
return Ok(())
|
|
}
|
|
self.reset_timeout();
|
|
match packet {
|
|
ServerPacket::Connected(client_id) => {
|
|
log::info!("client connected with id {client_id}");
|
|
self.client_id = Some(client_id);
|
|
self.status = ClientStatus::Connected;
|
|
self.event_queue.push_back(ClientEvent::Connected(client_id));
|
|
return Ok(())
|
|
},
|
|
ServerPacket::Disconnected(reason) => {
|
|
log::info!("client kicked: {reason}");
|
|
let reason = DisconnectReason::KickedByServer(Some(reason));
|
|
self.disconnect_inner(reason, true)?; //this should never fail but we're handling the error anyway
|
|
return Ok(())
|
|
},
|
|
ServerPacket::Data(message) => {
|
|
self.event_queue.push_back(ClientEvent::MessageReceived(message));
|
|
}
|
|
}
|
|
},
|
|
Err(error) if error.kind() != ErrorKind::WouldBlock => {
|
|
return Err(error.into());
|
|
},
|
|
_ => (),
|
|
}
|
|
Ok(())
|
|
}
|
|
|
|
pub fn get_event(&mut self) -> Option<ClientEvent<R>> {
|
|
self.event_queue.pop_front()
|
|
}
|
|
pub fn process_events(&mut self) -> DrainDeque<ClientEvent<R>> {
|
|
self.event_queue.drain(..)
|
|
}
|
|
}
|