RKennedy9064
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c86da4b2ba
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Merge pull request #21 from rust-osdev/develop
Update workflow
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2021-02-14 21:07:47 -06:00 |
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Ryan Kennedy
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fd0be9b608
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Update workflow
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2021-02-14 21:06:06 -06:00 |
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RKennedy9064
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1628ab2c79
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Merge pull request #17 from rust-osdev/develop
Version bumps
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2020-11-02 15:07:08 -06:00 |
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Ryan Kennedy
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3544c8ca79
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Updated readme and version
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2020-11-02 14:41:39 -06:00 |
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Ryan Kennedy
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c5d21bd38c
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Version bumps
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2020-10-30 15:11:43 -05:00 |
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RKennedy9064
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b1d71e76d8
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Merge pull request #15 from rust-osdev/develop
Develop
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2020-05-21 17:11:04 -05:00 |
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Ryan Kennedy
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3a5e941966
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Fixing tests
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2020-05-21 17:04:49 -05:00 |
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Ryan Kennedy
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c711f22e63
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Deprecated asm! macro
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2020-05-21 16:56:17 -05:00 |
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RKennedy9064
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7ff25184ce
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Update rust.yml
All the cool kids are doing it 2.0
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2020-04-08 22:35:51 -05:00 |
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RKennedy9064
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135edda3ab
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Update rust.yml
All the cool kids are doing it
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2020-04-08 22:34:16 -05:00 |
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RKennedy9064
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4a5598e072
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Merge pull request #14 from rust-osdev/develop
Develop
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2020-04-05 18:59:12 -05:00 |
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Ryan Kennedy
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39ad683665
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Changelog and version bump
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2020-04-05 18:58:30 -05:00 |
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RKennedy9064
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d61a3f783a
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Merge pull request #13 from rust-osdev/mode-320-240
Mode 320 240
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2020-04-05 18:55:53 -05:00 |
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Ryan Kennedy
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6861ca509f
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Comments and cleanup
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2020-04-05 18:45:52 -05:00 |
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Ryan Kennedy
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41a746fd2c
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Always specify plane for clear screen
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2020-04-05 17:49:31 -05:00 |
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Ryan Kennedy
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015c1c6597
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Actually make the height 240
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2020-04-05 17:17:16 -05:00 |
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Ryan Kennedy
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95f550a55e
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Unused imports
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2020-04-04 23:14:09 -05:00 |
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Ryan Kennedy
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ac80307d29
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Probably don't need those locks
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2020-04-04 23:08:34 -05:00 |
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Ryan Kennedy
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626ad52589
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Initial setup for mode 320x240x256
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2020-04-04 22:53:36 -05:00 |
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RKennedy9064
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9850223040
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Fixed trait name
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2020-03-31 23:02:48 -05:00 |
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Ryan Kennedy
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4f93bab9c8
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Changelog and version bump
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2020-03-31 22:57:56 -05:00 |
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RKennedy9064
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4816d79476
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Merge pull request #12 from dbeckwith/dbeckwith.improvements
Small improvements
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2020-03-31 22:29:54 -05:00 |
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Daniel Beckwith
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98e9fb3d86
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Allow any character for fill_screen
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2020-03-31 20:33:06 -04:00 |
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Daniel Beckwith
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6bc387cdf6
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Fix lint
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2020-03-31 18:37:42 -04:00 |
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Daniel Beckwith
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66b4ccf6d0
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Fix lint
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2020-03-31 18:35:59 -04:00 |
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Daniel Beckwith
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19d41fd146
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Make constructors const
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2020-03-31 18:29:41 -04:00 |
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Daniel Beckwith
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6547019382
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Make screen width and height constant
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2020-03-31 18:29:32 -04:00 |
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Daniel Beckwith
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88ce4a55a1
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More trait impls for screen writers
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2020-03-31 18:24:29 -04:00 |
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Daniel Beckwith
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8eb86d55a1
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Add fill_screen
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2020-03-31 18:22:55 -04:00 |
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Daniel Beckwith
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44c3821d9d
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More const
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2020-03-31 18:20:25 -04:00 |
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Daniel Beckwith
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cbad0a141e
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More trait impls
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2020-03-31 18:20:22 -04:00 |
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RKennedy9064
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3d052e69a5
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Merge pull request #10 from rust-osdev/develop
Develop
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2020-03-25 20:48:06 -05:00 |
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Ryan Kennedy
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225416353f
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320x200x256 additions
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2020-03-25 20:01:35 -05:00 |
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Ryan Kennedy
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699855669b
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Fixing comments
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2020-03-25 16:50:35 -05:00 |
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Ryan Kennedy
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865fecb71d
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Implemented screen for 640x480x16
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2020-03-25 01:16:21 -05:00 |
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Ryan Kennedy
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2202985100
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Initial 320x200x256 mode was way easier
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2020-03-25 01:13:53 -05:00 |
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RKennedy9064
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13b10c055b
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Merge pull request #9 from rust-osdev/develop
Develop
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2020-03-24 19:33:02 -05:00 |
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Ryan Kennedy
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03c2501e7b
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version bump
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2020-03-24 19:22:54 -05:00 |
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Ryan Kennedy
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a23698720d
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Updated changelog
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2020-03-24 19:22:21 -05:00 |
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Ryan Kennedy
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d6c01c7309
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updated readme
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2020-03-24 17:54:09 -05:00 |
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Ryan Kennedy
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595aef15bc
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Updated example
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2020-03-24 17:51:05 -05:00 |
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RKennedy9064
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c4a0ea5872
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Merge pull request #8 from rust-osdev/graphics-refactor
Graphics refactor
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2020-03-24 16:21:47 -05:00 |
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Ryan Kennedy
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244594c476
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Fixed tests and renamed Color16Bit
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2020-03-24 16:17:13 -05:00 |
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Ryan Kennedy
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36d92e4123
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Code cleanup
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2020-03-24 16:08:24 -05:00 |
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Ryan Kennedy
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42d2f4836e
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Drawing text
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2020-03-24 15:44:30 -05:00 |
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Ryan Kennedy
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5a072f5382
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Moved to a GraphicsWriter trait
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2020-03-24 13:04:32 -05:00 |
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Ryan Kennedy
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543eddbef7
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_set_pixel
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2020-03-23 19:38:56 -05:00 |
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Ryan Kennedy
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81f48f8153
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Some cleanup and optimizations
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2020-03-23 18:24:07 -05:00 |
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Ryan Kennedy
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d5dec0159c
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Rough draft line drawing
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2020-03-23 17:03:41 -05:00 |
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Ryan Kennedy
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ec9f652de0
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Don't need to recalculate width in bytes
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2020-03-23 13:33:04 -05:00 |
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