2023-12-02 10:05:03 -06:00
|
|
|
use std::time::Instant;
|
|
|
|
use glam::{UVec2, vec4};
|
|
|
|
use glium::{backend::glutin::SimpleWindowBuilder, Surface};
|
|
|
|
use winit::{
|
|
|
|
event::{Event, WindowEvent},
|
|
|
|
event_loop::{EventLoopBuilder, ControlFlow}
|
|
|
|
};
|
|
|
|
use kubi_ui::{
|
|
|
|
KubiUi,
|
|
|
|
element::{
|
|
|
|
UiElement,
|
|
|
|
progress_bar::ProgressBar,
|
|
|
|
container::{Container, Sides, Alignment},
|
|
|
|
rect::Rect, text::Text
|
|
|
|
},
|
|
|
|
interaction::IntoInteractable,
|
|
|
|
UiSize,
|
|
|
|
UiDirection, IfModified,
|
|
|
|
};
|
|
|
|
use kubi_ui_glium::GliumUiRenderer;
|
|
|
|
|
|
|
|
fn main() {
|
|
|
|
kubi_logging::init();
|
|
|
|
|
|
|
|
let event_loop = EventLoopBuilder::new().build().unwrap();
|
|
|
|
let (window, display) = SimpleWindowBuilder::new().build(&event_loop);
|
|
|
|
|
|
|
|
let mut kui = KubiUi::new();
|
|
|
|
let mut backend = GliumUiRenderer::new(&display);
|
|
|
|
|
|
|
|
let instant = Instant::now();
|
|
|
|
event_loop.run(|event, window_target| {
|
|
|
|
window_target.set_control_flow(ControlFlow::Poll);
|
|
|
|
match event {
|
|
|
|
Event::WindowEvent { event: WindowEvent::CloseRequested, .. } => {
|
|
|
|
window_target.exit();
|
|
|
|
},
|
|
|
|
Event::AboutToWait => {
|
|
|
|
let mut frame = display.draw();
|
|
|
|
frame.clear_color_srgb(0.5, 0.5, 0.5, 0.);
|
|
|
|
|
|
|
|
let resolution = UVec2::from(display.get_framebuffer_dimensions()).as_vec2();
|
|
|
|
|
|
|
|
kui.begin();
|
|
|
|
|
|
|
|
kui.add(Container {
|
|
|
|
gap: 5.,
|
|
|
|
padding: Sides::all(5.),
|
|
|
|
align: (Alignment::Begin, Alignment::Begin),
|
|
|
|
size: (UiSize::Percentage(1.), UiSize::Percentage(1.)),
|
|
|
|
elements: vec![
|
|
|
|
Box::new(Text {
|
2023-12-02 10:16:45 -06:00
|
|
|
text: "Hello_world".into(),
|
2023-12-02 10:05:03 -06:00
|
|
|
..Default::default()
|
|
|
|
}),
|
|
|
|
],
|
|
|
|
..Default::default()
|
|
|
|
}, resolution);
|
|
|
|
|
|
|
|
kui.end();
|
|
|
|
|
|
|
|
backend.update(&kui);
|
|
|
|
backend.draw(&mut frame, resolution);
|
|
|
|
|
|
|
|
frame.finish().unwrap();
|
|
|
|
}
|
|
|
|
_ => (),
|
|
|
|
}
|
|
|
|
}).unwrap();
|
|
|
|
}
|