griffi-gh
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ec23cedb7a
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use proper srgb color for background
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2024-05-07 21:04:50 +02:00 |
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griffi-gh
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c98f504310
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print adapter info on start
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2024-05-07 20:50:59 +02:00 |
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griffi-gh
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18e35b3ea4
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Selection Box
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2024-05-07 20:12:07 +02:00 |
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griffi-gh
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75cb0ead6b
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clean up world renderer
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2024-05-07 01:15:44 +02:00 |
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griffi-gh
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487cf31843
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wip
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2024-05-07 01:14:36 +02:00 |
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griffi-gh
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7aa91b6414
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add cube primitive
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2024-05-07 01:11:05 +02:00 |
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griffi-gh
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196a7010b6
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separate clear_bg pass
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2024-05-07 00:13:14 +02:00 |
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griffi-gh
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c8cacafab5
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use default limits
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2024-05-06 18:21:19 +02:00 |
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griffi-gh
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d738b228f2
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fix compilation for android
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2024-05-06 18:07:29 +02:00 |
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griffi-gh
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811bd8d8b4
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use linear for min
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2024-05-06 17:38:58 +02:00 |
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griffi-gh
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99cc2d1e72
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enable all backends
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2024-05-06 17:21:18 +02:00 |
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griffi-gh
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85c64c9064
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flip uvs
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2024-05-06 17:19:11 +02:00 |
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griffi-gh
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6e9e3fa445
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enable depth texture
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2024-05-06 17:09:13 +02:00 |
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griffi-gh
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8a4549efea
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restructure stuff and fix some warnings
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2024-05-06 16:53:40 +02:00 |
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griffi-gh
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6f25cb728f
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remove WindowSize
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2024-05-06 16:24:44 +02:00 |
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griffi-gh
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9a01ecd6f2
|
depth, wip
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2024-05-06 16:17:01 +02:00 |
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griffi-gh
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8fd1930ce6
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forgor vec4 type
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2024-05-06 15:54:17 +02:00 |
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griffi-gh
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674ec97a6e
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oops
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2024-05-06 15:53:47 +02:00 |
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griffi-gh
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f04542ac02
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discard fully transparent
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2024-05-06 15:52:59 +02:00 |
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griffi-gh
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dd386acea1
|
owo
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2024-05-06 15:48:36 +02:00 |
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griffi-gh
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d14b5e1b40
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ok this is better
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2024-05-06 14:29:07 +02:00 |
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griffi-gh
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f4e4886d33
|
i see... something?
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2024-05-06 13:32:44 +02:00 |
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griffi-gh
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3f768a8318
|
do rpass in world.rs
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2024-05-05 15:42:25 +02:00 |
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griffi-gh
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baf037d4a5
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use Arc<Window> instead of create_surface_unsafe
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2024-05-05 15:20:44 +02:00 |
|
griffi-gh
|
2c2199d520
|
...
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2024-05-05 15:19:09 +02:00 |
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griffi-gh
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1d9fafd408
|
lifetime errors :є
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2024-05-05 13:25:54 +02:00 |
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griffi-gh
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58e4eed14e
|
init texture prefab
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2024-05-05 13:16:48 +02:00 |
|
griffi-gh
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90784e21dd
|
minor changes
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2024-05-05 02:02:30 +02:00 |
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griffi-gh
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260f4b4232
|
load block textures
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2024-05-05 02:00:06 +02:00 |
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griffi-gh
|
35ff06a439
|
minor changes to rendering.rs
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2024-05-05 01:34:27 +02:00 |
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griffi-gh
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7ac045f013
|
move renderer into it's own file
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2024-05-05 01:30:07 +02:00 |
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griffi-gh
|
0b69377865
|
copy over world render
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2024-05-05 01:25:44 +02:00 |
|
griffi-gh
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324270ed7d
|
write some dumb shader code
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2024-05-05 01:06:43 +02:00 |
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griffi-gh
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906f4882a2
|
throw away glsl shaders
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2024-05-05 00:17:27 +02:00 |
|
griffi-gh
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c32568af1c
|
:3
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2024-05-05 00:16:55 +02:00 |
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griffi-gh
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1d4cbcc2b1
|
oops forgor to cast trans buffers
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2024-05-04 23:18:27 +02:00 |
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griffi-gh
|
8373d2be54
|
create buffers
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2024-05-04 23:17:12 +02:00 |
|
griffi-gh
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eaad06863f
|
"fix" compile errs
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2024-05-04 22:10:40 +02:00 |
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griffi-gh
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0e22bccbac
|
init wgpu stuff
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2024-05-04 17:24:19 +02:00 |
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griffi-gh
|
4ff284288e
|
.
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2024-05-04 14:32:21 +02:00 |
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griffi-gh
|
e11ee19597
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rip out some parts of glium
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2024-05-04 14:30:06 +02:00 |
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griffi-gh
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048e45628a
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render trans chunks after entities/sel box etc
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2024-05-04 00:35:56 +02:00 |
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griffi-gh
|
dac3c10aee
|
fix mesh not updating
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2024-05-03 23:43:01 +02:00 |
|
griffi-gh
|
49753ecc4c
|
refactor state transitions
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2024-05-03 23:29:52 +02:00 |
|
griffi-gh
|
3f8056b6ea
|
always request gles3
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2024-05-03 14:01:05 +02:00 |
|
griffi-gh
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b596deeaed
|
hopefully fix trans rendering bug
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2024-05-03 13:36:22 +02:00 |
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griffi-gh
|
ec592951bc
|
add lints
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2024-05-03 01:48:12 +02:00 |
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griffi-gh
|
656f124549
|
"fix" some warnings
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2024-05-03 01:39:47 +02:00 |
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griffi-gh
|
8c728f9650
|
abortions and stuff
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2024-05-02 16:50:46 +02:00 |
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griffi-gh
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f157e2dab3
|
add overlay when submerged
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2024-05-02 11:03:38 +02:00 |
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